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AgeCommit message (Expand)Author
2017-04-04Merge branch 'blender2.8' into transform-manipulatorstransform-manipulatorsJulian Eisel
2017-03-22OpenGL: convert one more matrix callMike Erwin
2017-03-09Merge branch 'master' into blender2.8Campbell Barton
2017-03-06Rigid body: fix viewport not updating on properties change.Clément Foucault
2017-03-06Edit Mode overlay: Update cache on selectionClément Foucault
2017-02-23Merge branch 'master' into blender2.8Bastien Montagne
2017-02-23Fix possible crash in various 3D View operatorsJulian Eisel
2017-02-17Merge branch 'master' into blender2.8Bastien Montagne
2017-02-12Merge branch 'blender2.8' into transform-manipulatorsJulian Eisel
2017-02-09Cleanup: Remove commented codeAaron Carlisle
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-30Merge branch 'blender2.8' into transform-manipulatorsJulian Eisel
2017-01-24Depsgraph: Remove more legacy code from viewportSergey Sharybin
2017-01-24Depsgraph: Remove legacy depsgraph code from viewportSergey Sharybin
2017-01-14Merge branch 'blender2.8' into transform-manipulatorsJulian Eisel
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-11-09Remove bad storage hacks of old transform manipulatorsJulian Eisel
2016-10-20Finish basic transform manipulators for translateJulian Eisel
2016-10-19Initial implementation of a new transform manipulatorJulian Eisel
2016-10-13viewport: barebones to handle viewport compositing in gpu_viewport.cDalai Felinto
2016-07-28Merge branch 'master' into blender2.8Campbell Barton
2016-07-28Fix own mistake from c05363e8895Julian Eisel
2016-07-27Fix crash closing Blender while in rendered local viewJulian Eisel
2016-06-23Merge branch 'master' into blender2.8Campbell Barton
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-04-16Removed the ND_PARTICLE notifier and outliner particle elements.Lukas Tönne
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-01Cleanup: use more logical names for View3D.aroundCampbell Barton
2015-11-28Cleanup: 'area' vs 'region'Julian Eisel
2015-10-22Version Bump: 2.76.2, deprecate valuesCampbell Barton
2015-09-05Depsgraph: Don't use legacy function when building without legacy depsgraphSergey Sharybin
2015-07-01Cleanup: Use bool instead of intJulian Eisel
2015-05-12Depsgraph: New dependency graph integration commitSergey Sharybin
2015-04-22Fix T44476: Hiding Grease Pencil from Outliner RMB doesn't update 3DJulian Eisel
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-03-17Fix T44021: Crash switching Rendering Engines while viewport rendering + anim...Sergey Sharybin
2015-03-11Cleanup: indentationCampbell Barton
2015-03-09Fix T43937: Changing Texture Brush doesn't update toolbarJulian Eisel
2015-02-18cleanup & missing breakCampbell Barton
2015-02-17Hide 3D Cursor in Paint Modes (with exceptions)Julian Eisel
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-02-06cleanup: use bool args & redundant castsCampbell Barton
2015-01-19Viewport: Add adjustable safe areas, 3d-view & VSECampbell Barton
2015-01-19WM: add a notifier for camera/viewport optionsCampbell Barton
2014-11-30More fixes related to D&D:Bastien Montagne
2014-11-30Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)Joshua Leung
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-25Make sure world redraws correctly when we tweak the world propertiesAntony Riakiotakis
2014-10-10Cleanup: use bool and const argsCampbell Barton