Age | Commit message (Expand) | Author |
2014-11-26 | Do not use mipmapping on envmaps, can cause discontinuities on | Antony Riakiotakis |
2014-11-26 | World background working on cycle nodes. | Antony Riakiotakis |
2014-11-25 | Draw world background in offscreen OpenGL renders when. Use forced | Antony Riakiotakis |
2014-11-24 | Allow explicit control over world background. | Antony Riakiotakis |
2014-11-18 | Fix for previous check | Antony Riakiotakis |
2014-11-16 | Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r | Campbell Barton |
2014-11-14 | View3d: border would jitter on panning | Campbell Barton |
2014-11-11 | UI Refactor T41640 | Campbell Barton |
2014-10-28 | Cleanup: de-duplicate engine-id's | Campbell Barton |
2014-10-04 | Fix off by one error drawing passepartout | Campbell Barton |
2014-10-02 | Fix for wrong bit mask magic happening in gpu_update_lamps_shadows() | Sergey Sharybin |
2014-10-02 | Fix black matcap when using particle system | Sergey Sharybin |
2014-09-28 | Fix T41984: Can't use Render Image as Background Image. | Bastien Montagne |
2014-09-26 | Fix View3d background image display aspect | Campbell Barton |
2014-09-26 | Cleanup | Campbell Barton |
2014-09-23 | Fix game engine not supporting material view.v2.72-rc1 | Antony Riakiotakis |
2014-09-19 | Fix T35993, issue with viewport when using instances. | Antony Riakiotakis |
2014-07-21 | GSOC 2013 paint | Antony Riakiotakis |
2014-07-19 | Defines: replace ELEM3-16 with ELEM(...), that can take varargs | Campbell Barton |
2014-07-18 | Fix T41113: Hide doesn't work on particle systems | Bastien Montagne |
2014-07-09 | Fix T40164: Linking a Group of linked Groups don't take Dupli Visibility | Lukas Tönne |
2014-06-19 | Code cleanup: remove unused callback for depth drawing | Campbell Barton |
2014-06-19 | Code cleanup: use const passing rects | Campbell Barton |
2014-06-18 | Editmesh: add ability to show weights on wire T39054, D585 | Gaia Clary |
2014-06-13 | Code cleanup: use ED_gpencil_ prefix for grease pencil | Campbell Barton |
2014-06-04 | Fix for dupli's ignoring color in set-scenes | Campbell Barton |
2014-05-30 | Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior. | IRIE Shinsuke |
2014-05-22 | Fix for image garbage collection failing to run for render-only views | Campbell Barton |
2014-05-22 | Fix T40283: Matcaps disables GLSL shadows | Campbell Barton |
2014-05-19 | Fix T40242: 3D view background images incorrectly shown during viewport render. | Brecht Van Lommel |
2014-05-07 | Code cleanup: spelling/indentation | Campbell Barton |
2014-05-02 | Fix T39989: Dupli group's objects in Particles are not displayed properly in ... | Sergey Sharybin |
2014-04-29 | Fix T39942: Displacement of group instance objects when switching to textured... | Sergey Sharybin |
2014-04-27 | View3D: Tweak GLSL preview, use only lamps enabled in active render layer and... | IRIE Shinsuke |
2014-04-27 | Code cleanup: const args and arrays | Campbell Barton |
2014-04-26 | Code cleanup: use 'const' for arrays (editors) | Campbell Barton |
2014-04-22 | View3d: api naming, for setting the view matrix. | Campbell Barton |
2014-04-17 | View3D: no need to mask mask out localview for each object | Campbell Barton |
2014-04-12 | View3D: refactor ED_view3d_draw_offscreen and view3d_main_area_draw_objects | Campbell Barton |
2014-04-09 | View3D: disable LOD when game engine is disabled or ifdef'd | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-03-20 | View3D: avoid matrix multiply using ED_view3d_boundbox_clip | Campbell Barton |
2014-03-17 | UI: Add theme color for viewport overlay | Campbell Barton |
2014-03-11 | Fix for own rB6919ffbf4b2f (we only consider unit scale when we do use a unit... | Bastien Montagne |
2014-03-11 | Fix T39112: increment snap does not work in perspective view at 0.01 scale (f... | Bastien Montagne |
2014-03-01 | Fix for using non camera objects as a camera having zero area view-frame | Campbell Barton |
2014-03-01 | Fix for some unlikely memory leaks, remove redundant checks | Campbell Barton |
2014-02-27 | Fix for view3d name getting concatenated | Campbell Barton |
2014-02-26 | Paint API: add BKE_paint_select_elem_test: to check on paint selection | Campbell Barton |
2014-02-07 | ListBase API: add utility api funcs for clearing and checking empty | Campbell Barton |