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AgeCommit message (Expand)Author
2015-05-15Fix some issues found by Coverity ScanJulian Eisel
2015-05-04Fix T44594 disable depth of field in wireframe/bounding box modes. WeAntony Riakiotakis
2015-05-01Fix T44565 World background artifacts when world shader is void (orAntony Riakiotakis
2015-04-30Fix opengl rendering always looking through cameraAntony Riakiotakis
2015-04-30Cleanup: styleCampbell Barton
2015-04-28Fix T44516 grid lines obscuring selection outline.Antony Riakiotakis
2015-04-27Muti-View: viewport crashes when empty is active camera - reported over IRC b...Dalai Felinto
2015-04-23Cleanup: warningsCampbell Barton
2015-04-21Cleanup: minor correctionsCampbell Barton
2015-04-21BMesh: mesh-data picking, general improvementsCampbell Barton
2015-04-20Fixes for backbuf selection logicCampbell Barton
2015-04-20Cleanup: use ED_view3d_backbuf_* prefixCampbell Barton
2015-04-20Fix T44383: Select face fails in some positionsCampbell Barton
2015-04-20Cleanup: use macro for common view3d zbuf checkCampbell Barton
2015-04-20Cleanup: use bool /w flag checksCampbell Barton
2015-04-13cleanup: styleMike Erwin
2015-04-07CleanupCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-04-06Cleanup: replace confusing 'if' statementsCampbell Barton
2015-04-02Fix T44183 particles in linked group offset from objectAntony Riakiotakis
2015-03-25Fix T44124: Crash deleting brushCampbell Barton
2015-03-25Fix T44118: Rotated background image disappearsCampbell Barton
2015-03-24BGE: Fix T43592: World GLSLThomas Szepe
2015-03-23Fix T44076, SSAO in solid mode will disable antialiasing in wireframeAntony Riakiotakis
2015-03-23Allow bg-image rotation for camera viewsCampbell Barton
2015-03-21Cleanup: constify view3d/cameraCampbell Barton
2015-03-11Cleanup: styleCampbell Barton
2015-03-10Fix T43953, make opengl render work like before, basically, if we renderAntony Riakiotakis
2015-02-23Gooseberry request:Antony Riakiotakis
2015-02-18Do not allocate an XRay buffer if compositing is dnot one for offscreenAntony Riakiotakis
2015-02-17Fix crash when rendering to offscreen OpenGL, fix scons buildAntony Riakiotakis
2015-02-17Compositing works with X-Ray.Antony Riakiotakis
2015-02-17Fix T43697, grid drawing over wires and grease pencil. Props to JulianAntony Riakiotakis
2015-02-17Hide 3D Cursor in Paint Modes (with exceptions)Julian Eisel
2015-02-13Fix T43585 XRay + transparency brokenAntony Riakiotakis
2015-02-13Alleviate grid creating shadows in Ambient Occlusion effect.Antony Riakiotakis
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-02-06Cleanup: styleCampbell Barton
2015-02-04Cleanup: name flip x/yCampbell Barton
2015-02-04Support rotation and flipping for background images, patch by Andre D.Antony Riakiotakis
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-31Compiler warning: double-promotionCampbell Barton
2015-01-28Add theme option for cliping borderAntony Riakiotakis
2015-01-21Added new debug flag which can be used to lazy-init the SimDebug drawing.Lukas Tönne
2015-01-20Made SimDebugData into a single global instance.Lukas Tönne
2015-01-20Fix glitch in view-axis (order of drawing)Campbell Barton
2015-01-20Fix UI glitches drawing text at different sizesCampbell Barton
2015-01-19Viewport: Add adjustable safe areas, 3d-view & VSECampbell Barton
2015-01-04Fix sequencer border-flickeringCampbell Barton
2014-12-24Ref T42873: Print "Camera Pano" for panoramic camera view onto viewportjulianeisel