Age | Commit message (Expand) | Author |
2011-12-31 | Do not set scene's camera on camera solving and cursor snapping | Sergey Sharybin |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel |
2011-11-30 | Deduplicate code used for drawing text information at the top of space region. | Sergey Sharybin |
2011-11-30 | option to disable/enable individual background images | Dalai Felinto |
2011-11-26 | replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX | Campbell Barton |
2011-11-19 | Camera: some more refactoring, mostly in the function that computes the camera | Brecht Van Lommel |
2011-11-19 | Camera Sensor: | Brecht Van Lommel |
2011-11-18 | Camera: some code refactoring, use an intermediate CameraParams struct instead | Brecht Van Lommel |
2011-11-14 | Cycles: | Brecht Van Lommel |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton |
2011-11-08 | Texturing: texture and 3d view draw type changes, these should only have any | Brecht Van Lommel |
2011-11-07 | Camera tracking integration | Sergey Sharybin |
2011-11-05 | Code refactoring: split camera functions from object.c into new camera.c. | Brecht Van Lommel |
2011-11-04 | correct some warnings, also sensor_x was being paassed to object_camera_matri... | Campbell Barton |
2011-11-04 | Configurable sensor size: | Sergey Sharybin |
2011-11-02 | RenderEngine api: support for viewport rendering, details here: | Brecht Van Lommel |
2011-10-31 | Fix: selecting with z-buffer hiding did not work when graphics card settings | Brecht Van Lommel |
2011-10-28 | Fix: OpenGL renders on graphics cards which do not support non-power-of-two | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-10-23 | Code refactoring: split main 3d view drawing function into object drawing and | Brecht Van Lommel |
2011-09-11 | replace magic numbers for flags for uiSetRoundBox(); | Campbell Barton |
2011-09-11 | use vertex arrays for 3d view grid floor, reduce calls to glColor3ubv. clanup... | Campbell Barton |
2011-09-11 | draw grid lines in 1 loop rather then 2. | Campbell Barton |
2011-09-11 | change grid floor loop | Campbell Barton |
2011-09-11 | simple changes to grid drawing logic. | Campbell Barton |
2011-09-11 | minor edits / cleanup - no functional changes. | Campbell Barton |
2011-08-29 | fix [#28401] OpenGL render option disables border clipping | Campbell Barton |
2011-08-25 | picky style edits with screen/view/drawing, also remove own bad example doc. | Campbell Barton |
2011-08-25 | Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport a... | Mitchell Stokes |
2011-08-19 | warning cleanup for -Wdouble-promotion | Campbell Barton |
2011-08-12 | Code cleanup: remove seam drawing in face select mode, was left over from when | Brecht Van Lommel |
2011-07-30 | improved visual rotation guide | Mike Erwin |
2011-07-26 | onscreen ndof rotation guide (center + axis) | Mike Erwin |
2011-07-26 | experimental onscreen rotation guide | Mike Erwin |
2011-07-21 | fix [#28037] Missing orange selection lines (trivial) | Campbell Barton |
2011-06-18 | use ascii drawing function where utf8 isnt needed. | Campbell Barton |
2011-06-15 | Code cleanup: remove unused shaded draw mode code. | Brecht Van Lommel |
2011-05-27 | own recent commits caused crash with the grease pencil in camera view, always... | Campbell Barton |
2011-05-25 | fix [#27479] Missing 'Select vertex groups under the cursor' in weight paint ... | Campbell Barton |
2011-05-21 | view3d function naming, no functional changes. | Campbell Barton |
2011-05-20 | use consistant arguments to ED_view3d_win_* funcs, a single float vector rath... | Campbell Barton |
2011-05-20 | function rename to give clearer meaning that they change from window to 3d co... | Campbell Barton |
2011-05-20 | use BKE_area_find_region_type in place of inline loops (no functional changes). | Campbell Barton |
2011-05-20 | make api functions for converting rv3d->camzoom, so the odd logic for this is... | Campbell Barton |
2011-05-15 | camera composition guides: | Campbell Barton |
2011-05-15 | remove some unused view3d members & added RV3D_VIEW_USER define. | Campbell Barton |
2011-05-12 | for bug [#27358] Transform bug when transform > 500 | Campbell Barton |
2011-05-11 | recent camera border drawing glitch fix needs to be applied to the top right ... | Campbell Barton |
2011-05-11 | fix for glitch with drawing the 2d camera border over the 3d camera. | Campbell Barton |
2011-05-10 | camera composition guides: center, thirds, golden rule | Campbell Barton |