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AgeCommit message (Expand)Author
2016-07-15Add "Snap Selection to Active" option in menuCampbell Barton
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-05-22Make Shift-Z in viewprot a toggle between current shading mode and rendered oneSergey Sharybin
2016-05-04Cleanup: rename ED_view3d_smooth_view_finish (to force_finish)Campbell Barton
2016-05-03Fix T48340: Smooth view cancels previous view actionCampbell Barton
2016-02-02Fix T46933: Bone axes letters may not be visibleCampbell Barton
2015-12-22Fix T31605: Nupad ignores Rotate around selectionCampbell Barton
2015-12-22View3D: use c99 compound literals for smoothview paramsCampbell Barton
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-11-28Cleanup: 'area' vs 'region'Julian Eisel
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-21Cleanup: constify view3d/cameraCampbell Barton
2015-01-20Made SimDebugData into a single global instance.Lukas Tönne
2015-01-20Fix for warnings/errorsLukas Tönne
2015-01-20Debug drawing for simulations, to aid in visualizing abstract data suchLukas Tönne
2014-12-02Tex Paint: hide selected face-mask edgesCampbell Barton
2014-08-13SpellingCampbell Barton
2014-08-13SpellingCampbell Barton
2014-06-19Code cleanup: remove unused callback for depth drawingCampbell Barton
2014-06-19Code cleanup: de-duplicate calls wmOrtho, wmFrustumCampbell Barton
2014-04-22View3d: api naming, for setting the view matrix.Campbell Barton
2014-04-17View3D: use smoothview for localview switchingCampbell Barton
2014-04-17Code cleanup: use const for array argsCampbell Barton
2014-04-17Viewport Text Drawing: replace single allocs with a memarenaCampbell Barton
2014-03-20View3D: avoid matrix multiply using ED_view3d_boundbox_clipCampbell Barton
2014-03-20Vertex Paint: inverted line drawing, white lines were often hard to seeCampbell Barton
2014-03-20Vertex Paint: use solid shading, shadeless in wire (like wpaint)Campbell Barton
2014-02-19Code cleanup: de-duplicate ndof controls for walk/fly modeCampbell Barton
2014-02-18NDOF: Fix for fly/walk mode ignoring axis invert optionsCampbell Barton
2014-02-05Fix T35810: Texture faces display white in 3D view, when used as a Particle O...Sergey Sharybin
2013-12-03View Navigation: Walk and Fly modesDalai Felinto
2013-11-28View3D: split camera controlling parts of fly mode into their own functionsCampbell Barton
2013-09-16fix [#36444] view3d.viewnumpad operator should not animateCampbell Barton
2013-08-31patch [#35928] View roll operatorCampbell Barton
2013-07-19patch [#36000] View lock offset (allow panning when the view is locked)Campbell Barton
2013-07-01tweak to commit r57891, dont draw hidden faces/edges in editmode.Campbell Barton
2013-07-01fix [#35911] Show weights not working with a weight edit modifier in edit modeCampbell Barton
2013-04-18Fix #34970: in glsl mode the vertex paint face mask is not visibleSergey Sharybin
2013-03-25patch [#34763] Center the View to the ZDepth Position under the Mouse CursorCampbell Barton
2013-03-21code cleanup: use bool where values are true/false, for view3d and related fu...Campbell Barton
2013-03-18Fix: Setting cursor to semitransparent objects will fail because of clipAntony Riakiotakis
2013-03-07ruler/protractor for 3d viewport (apart of 3d printing features). work-in-pro...Campbell Barton
2013-03-03code cleanup: ~400 duplicate lines for AO form factor math.Campbell Barton
2013-01-18move draw all edges into the object settings (object panel), makes more sense...Campbell Barton
2012-12-29Bug fix #32806Ton Roosendaal
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-17code cleanup:Campbell Barton
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin