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AgeCommit message (Expand)Author
2014-04-17Initial implementation of overscan renderingoverscanSergey Sharybin
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-26Code cleanup: style and warningsCampbell Barton
2014-03-25Fix T39397: Leaving leaving camera from quadview set orthoCampbell Barton
2014-03-20View3D: remove orbit snapping LUT, allow to snap axis but not rollCampbell Barton
2014-03-20View3D: avoid matrix multiply using ED_view3d_boundbox_clipCampbell Barton
2014-02-27Fix for VIEW3D_OT_camera_to_view with quadview, disable in camera viewCampbell Barton
2014-02-24Fix T38784: smoothview using perspective transition with ortho cameraCampbell Barton
2014-02-12View3d: add utility function to get the quat from a view axisCampbell Barton
2014-02-12View3d: ensure locked views are on an axis - behavior wasn't well defined.Campbell Barton
2014-02-11Code cleanup: fix a few visual studio compiler warnings.Brecht Van Lommel
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-04Fix for view lock checks with ndof ops, was incorrectly comparing flagsCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-23Removed the omat matrix from DupliObject.Lukas Tönne
2013-12-26Threaded object update and EvaluationContextSergey Sharybin
2013-12-09Fix T37727: z-offset problems with camera viewCampbell Barton
2013-12-09View3D API: rename view3d_camera_get to ED_view3d_camera_data_getCampbell Barton
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-10-26rename give_cursor to ED_view3d_cursor3d_getCampbell Barton
2013-10-22add copy_v4_fl4, replace QUATSET macro.Campbell Barton
2013-10-15fix [#37067] Bone CrashCampbell Barton
2013-10-04Fix #36948: blender internal viewport render crashes holding shift+Z pressedBrecht Van Lommel
2013-09-30lots of operator descriptions were incorrectly copy/pasted.Campbell Barton
2013-09-16fix [#36444] view3d.viewnumpad operator should not animateCampbell Barton
2013-08-23patch to add backkbacks for game engine start/end,Campbell Barton
2013-08-19Tag object-data level boundbox as invalid rather than freeing itSergey Sharybin
2013-08-13change VIEW3D_OT_camera_to_view_selected poll function so it can be called fr...Campbell Barton
2013-07-27remove unused code & some redundant NULL checks.Campbell Barton
2013-07-19patch [#36000] View lock offset (allow panning when the view is locked)Campbell Barton
2013-05-27Fix #35506: enter local view, enable render draw mode, exit local view. In thisBrecht Van Lommel
2013-05-26BLI_math rename functions:Campbell Barton
2013-05-25Bug fix, irc submitted:Ton Roosendaal
2013-05-08use negative dot product for clipping, rather then doing it inline.Campbell Barton
2013-04-16Blender Internal Render in viewportTon Roosendaal
2013-03-21code cleanup: use bool where values are true/false, for view3d and related fu...Campbell Barton
2013-03-14code cleanup: de-duplicate view clipping function for paint and knife tool, m...Campbell Barton
2013-03-13fix for 2 errors where the 2d arrays were used as 3d. (out of bounds read).Campbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-03-09add inline function mul_project_m4_v3_zfac() to get the z-depth value from a ...Campbell Barton
2013-03-09code cleanup: favor braces when blocks have mixed brace use.Campbell Barton
2013-01-18move draw all edges into the object settings (object panel), makes more sense...Campbell Barton
2013-01-17minor changes to view3dCampbell Barton
2013-01-17Accidentally added commented line when testing smoothview fix.Campbell Barton
2013-01-17fix [#33894] Viewport heavily distortedCampbell Barton
2012-12-21replace MIN/MAX 3,4 with inline functionsCampbell Barton
2012-12-12Holiday coding log :)Ton Roosendaal
2012-12-11change to r52888, since we dont always want ED_view3d_offset_distance() to gi...Campbell Barton
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-11-30add margin to view fitting view-all/local-view (wasn't obvious with the model...Campbell Barton