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AgeCommit message (Expand)Author
2015-12-12Merge branch 'master' into GPencil_Editing_Stage3Joshua Leung
2015-12-12Cleanup: style/spellingCampbell Barton
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for armatures.Brecht Van Lommel
2015-12-06OpenGL: pass flag to indicate of drawMappedFaces needs to use normals.Brecht Van Lommel
2015-12-063D View: Object name changes colour on frames with GP keyframes (if no other ...Joshua Leung
2015-12-02Transform Snap: add optional face index argCampbell Barton
2015-12-02Cleanup: transform snap argumentsCampbell Barton
2015-12-01Cleanup: use more logical names for View3D.aroundCampbell Barton
2015-11-28Cleanup: 'area' vs 'region'Julian Eisel
2015-11-28OpenGL: rename GPU_enable_material to better indicate it's binding shaders.Brecht Van Lommel
2015-11-27OpenGL: fix cycles texture draw mode not respecting double sided lighting.Brecht Van Lommel
2015-11-25OpenGL: GLSL always supportedMike Erwin
2015-11-25Fix T46867: Face-Mask hiding failed on mode switchCampbell Barton
2015-11-25Merge branch 'master' into GPencil_Editing_Stage3Joshua Leung
2015-11-24OpenGL: when checking GL version, assume >= 2.1Mike Erwin
2015-11-24OpenGL: clean up use of old extensionsMike Erwin
2015-11-24View3D: move snapping functions out of rulerCampbell Barton
2015-11-23Merge branch 'master' into GPencil_Editing_Stage3Joshua Leung
2015-11-23Cleanup: shadowing (editors)Campbell Barton
2015-11-23Cleanup: use `rna_enum_` prefix for RNA enumsCampbell Barton
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-11-20Merge branch 'master' into GPencil_Editing_Stage3Joshua Leung
2015-11-18Cleanup: editor api namingCampbell Barton
2015-11-16Fix own error w/ camera-dof in GL-render commitCampbell Barton
2015-11-16Cleanup: typosCampbell Barton
2015-11-12Fix T46749: Texture paint & shadeless mode failsCampbell Barton
2015-11-11OpenGL Render: Support full-sample Anti-AliasingCampbell Barton
2015-11-11Cleanup: GL Render (simplify internal logic)Campbell Barton
2015-11-10Fix T46711: view3d UI limits not scaled w/ sceneCampbell Barton
2015-11-05Draw limit & mist indicators darker for non-active camerasJulian Eisel
2015-11-01Cleanup: old commentsCampbell Barton
2015-10-30Vertex Paint: orbit last stroke supportCampbell Barton
2015-10-28Cleanup: warning/styleCampbell Barton
2015-10-28Follow up to previous commit, proper fix for T46284, incorrect TextureAntony Riakiotakis
2015-10-28Revert "Fix T46284: Texture paint, wrong shading mode"Antony Riakiotakis
2015-10-27View3D offscreen buffer was interferring with view navigationDalai Felinto
2015-10-25Avoid redundant normalize in obmat_to_viewmatCampbell Barton
2015-10-25Fix T46590 Strange camera behavior (partial revert of fbca69c6)Dalai Felinto
2015-10-23BLI_math: add mat3_normalized_to_* functionsCampbell Barton
2015-10-23Cleanup: simplify ED_view3d_from_m4Campbell Barton
2015-10-23BLI_math: add invert_qt_normalizedCampbell Barton
2015-10-22Version Bump: 2.76.2, deprecate valuesCampbell Barton
2015-10-22View3D: make ndof turntable & orbit speed matchCampbell Barton
2015-10-22BLI_math: axis_angle_to_quat_singleCampbell Barton
2015-10-22Merge branch 'master' into GPencil_Editing_Stage3Joshua Leung
2015-10-22GP EditMode: Some more fixes for editmode handling to resolve some annoying c...Joshua Leung