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AgeCommit message (Expand)Author
2012-08-21code cleanup: use BLI_RCT_SIZE macroCampbell Barton
2012-08-20macros for rectangle center and sizeCampbell Barton
2012-08-19- fix for error in ndof patch.Campbell Barton
2012-08-19Patch #32326: NDOF support of rotation and panning the view at the same timeSergey Sharybin
2012-08-19fix for own commit r49991, this exposed bad logic in rect copy function.Campbell Barton
2012-08-18fix [#32353] 'Focus'(center) applied on a rig should only take visible bones ...Campbell Barton
2012-08-17fix own error in recent smoothview cleanup, also correct some cross reference...Campbell Barton
2012-08-17code cleanup:Campbell Barton
2012-08-16more draw code cleanup: was making wrong guess about wire color for empty-ima...Campbell Barton
2012-08-16change to draw extra wire (draw_wire_extra)Campbell Barton
2012-08-16re-work mesh drawing a little since we know the wire color some checks can be...Campbell Barton
2012-08-16fix for odd bug/drawing glitch where loose mesh edges would draw with the wro...Campbell Barton
2012-08-16use filtersize of 1.0 for distort and uv - compositor nodes.Campbell Barton
2012-08-14patch [#32325] textured solid backface culling option Campbell Barton
2012-08-14fix [#32315] Circle select unreliable when in vertex+edge select modeCampbell Barton
2012-08-12smooth-view for 2d views, graph editor, sequencer, node view, works with bord...Campbell Barton
2012-08-12code cleanup: WM naming conventionsCampbell Barton
2012-08-10fix [#32289] Border Zoom, Zoom Border or Zoom to Border?Campbell Barton
2012-08-10split off auto depth option to have cursor placement use depth too since you ...Campbell Barton
2012-08-09Fixed typo in clip's display aspect usageSergey Sharybin
2012-08-09utility functions for getting/setting rectangles for operators.Campbell Barton
2012-08-08support for border zooming out by using the middle mouse button, works in 2D ...Campbell Barton
2012-08-08code cleanup: rename G.afbreek --> is_break, G.rendering --> is_renderingCampbell Barton
2012-08-08code cleanup: rename G.rt to G.debug_valueCampbell Barton
2012-07-29code cleanup: replace MIN2/MAX2 with minf/maxfCampbell Barton
2012-07-27code cleanup: remove unneeded 'struct' qualifiers Campbell Barton
2012-07-26Fix #31550: Active Armature bone hardly distinguishable from other selected b...Sergey Sharybin
2012-07-25edit fix for [#32177] - drawing text isnt really needed for selections.Campbell Barton
2012-07-25Fix [#32177] 'Display Pivot' segfaults blender (Rigid Body Constraint + 3dview)Bastien Montagne
2012-07-23view3d - enable background images and footage with `Only Render`, useful for ...Campbell Barton
2012-07-22code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 defineCampbell Barton
2012-07-22code cleanup: simplify view orbit operatorCampbell Barton
2012-07-22Fix #32156: Blender crashes on linking armature with custom shapeSergey Sharybin
2012-07-21use fabsf when using floats.Campbell Barton
2012-07-18Add Skin modifier's radius values to Transform panel (in 3D views).Bastien Montagne
2012-07-17code cleanup: spellingCampbell Barton
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-12Fix #31988: VBOs Textured solid : no update of material in 3DviewSergey Sharybin
2012-07-12Fix #32050: UV map and game engine property cause crashSergey Sharybin
2012-07-12add bli rect funcs BLI_rctf_init_minmax, BLI_rcti_init_minmaxCampbell Barton
2012-07-11vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v)Campbell Barton
2012-07-09code cleanupCampbell Barton
2012-07-09localview operator now reports when 8 views are reached (since 2.5x update wa...Campbell Barton
2012-07-09style cleanupCampbell Barton
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-07-07code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr...Campbell Barton
2012-07-05style cleanupCampbell Barton
2012-07-03More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise...Bastien Montagne
2012-07-03First load of spell and typo fixes (mostly UI messages, but also one or two p...Bastien Montagne
2012-07-03dont display image sequences outside the frame range in the 3D viewport.Campbell Barton