Age | Commit message (Expand) | Author |
2015-02-12 | use common GPU_fx_compositor_ prefix | Campbell Barton |
2015-02-12 | Comment out DOF initialization, its not used | Campbell Barton |
2015-02-12 | Move fx_flag into the GPUFXSettings struct (simplifies things a bit) | Campbell Barton |
2015-02-12 | Various changes: | Campbell Barton |
2015-02-12 | 3D Viewport only uses DOF when rendered from camera now. | Antony Riakiotakis |
2015-02-12 | More naming tidying up | Antony Riakiotakis |
2015-02-12 | Don't allocate FX, naming of eGPUFXFlags | Antony Riakiotakis |
2015-02-12 | Cleanup naming, use sane defaults | Antony Riakiotakis |
2015-02-10 | Use an enum for enabled GPU Fx | Antony Riakiotakis |
2015-02-10 | Cleanup leftover code from WIP renderer | Antony Riakiotakis |
2015-02-10 | Merge branch 'master' into viewport_experiments | Antony Riakiotakis |
2015-02-06 | cleanup: use bool args & redundant casts | Campbell Barton |
2015-02-06 | Cleanup: style | Campbell Barton |
2015-02-05 | Fix T43531: Wrong object center-dot color | Campbell Barton |
2015-02-04 | Cleanup: name flip x/y | Campbell Barton |
2015-02-04 | Support rotation and flipping for background images, patch by Andre D. | Antony Riakiotakis |
2015-02-03 | Merge branch 'master' into viewport_experiments | Antony Riakiotakis |
2015-02-03 | cleanup: use bools in drawobject | Campbell Barton |
2015-02-02 | Adjust GLSL drawing of window coordinates from camera view (use camera | Antony Riakiotakis |
2015-01-31 | Compiler warning: double-promotion | Campbell Barton |
2015-01-29 | Followup for previous commit: fix mismatches between menu entry and shortcut ... | Bastien Montagne |
2015-01-28 | Add theme option for cliping border | Antony Riakiotakis |
2015-01-26 | Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage). | Bastien Montagne |
2015-01-21 | Added new debug flag which can be used to lazy-init the SimDebug drawing. | Lukas Tönne |
2015-01-20 | Made SimDebugData into a single global instance. | Lukas Tönne |
2015-01-20 | Another crappy approach to spirals on hairs, crazy expensive though. | Lukas Tönne |
2015-01-20 | Another fix for off-by-one hair grid resolution errors. | Lukas Tönne |
2015-01-20 | Draw actual hair keys when the "Guide Hair" setting is enabled. | Lukas Tönne |
2015-01-20 | Fix for grid drawing in 3D view, was using one less grid cell. | Lukas Tönne |
2015-01-20 | New debug element "circle" for simulations, which is quite useful for | Lukas Tönne |
2015-01-20 | Debug grid drawing for hair volume was drawing one subdivision too many. | Lukas Tönne |
2015-01-20 | Debug drawing feature to visualize the hair continuum grid. | Lukas Tönne |
2015-01-20 | Fix for warnings/errors | Lukas Tönne |
2015-01-20 | Guide hair drawing for hair particles. | Lukas Tönne |
2015-01-20 | Debug drawing for simulations, to aid in visualizing abstract data such | Lukas Tönne |
2015-01-20 | Fix glitch in view-axis (order of drawing) | Campbell Barton |
2015-01-20 | Fix UI glitches drawing text at different sizes | Campbell Barton |
2015-01-19 | Viewport: Add adjustable safe areas, 3d-view & VSE | Campbell Barton |
2015-01-19 | WM: add a notifier for camera/viewport options | Campbell Barton |
2015-01-11 | Fix T43208 material flickering in edit mode. | Antony Riakiotakis |
2015-01-11 | Fix T43208 material flickering in edit mode. | Antony Riakiotakis |
2015-01-09 | Merge branch 'master' into viewport_experiments | Antony Riakiotakis |
2015-01-07 | Fix for bool flag use | Campbell Barton |
2015-01-05 | Merge branch 'master' into viewport_experiments | Antony Riakiotakis |
2015-01-04 | Fix sequencer border-flickering | Campbell Barton |
2015-01-04 | FileBrowser: Cleanup: rename some (really ugly) enum names. | Bastien Montagne |
2015-01-03 | Refactor 'fit in camera view' code, and expose it to RNA. | Bastien Montagne |
2015-01-02 | Merge branch 'master' into viewport_experiments | Antony Riakiotakis |
2014-12-29 | Rotate around selection now will work on last stroke position in texture | Antony Riakiotakis |
2014-12-29 | Move average stroke from sculpt session to unified paint settings so it | Antony Riakiotakis |