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2018-05-17Cleanup: Use `ED_view3d_win_to_ray_ex` to get the ray and remove unused param...Germano
2018-05-17Transform: Use `isect_ray_seg_v3` instead `dist_squared_ray_to_seg_v3` in the...Germano
2018-05-17Transform: Fix bugs for the latest changes to the snap system.Germano
2018-05-16fix build error in last commit.Germano
2018-05-16Snap system: Adds support to Clip Planes and uses a clip plane to simulate oc...Germano
2018-05-15Transform: Snap: Make sure if bmesh arrays need to be recalculated.Germano
2018-05-15Scene raycast: The return index should indicate the polygon instead of the lo...Germano
2018-05-15Revert "BLI_kdopbvh: Reference clip_planes callback to find nearest projected."Germano
2018-05-15Cleanup: pass the use_depth parameter to the `SnapObjectParams` struct in the...Germano
2018-05-15BLI_kdopbvh: Reference clip_planes callback to find nearest projected.Germano
2018-05-15Cleanup: Pass `Snap Object Params * params` to` iter_snap_objects`.Germano
2018-05-15Cleanup: Use switch statement to test the object type in snap functions.Germano
2018-05-15Cleanup: compiler warnings, use constCampbell Barton
2018-05-14Transform: Use the new BLI_bvhtree_find_nearest_projected function to snap.Germano
2018-05-13Cleanup: Remove unused member.Germano
2018-05-13transform_snap_object: perf: Check the distance of the bound_box of objects o...Germano
2018-05-13Cleanup: transform_snap_object: Remove unused variables and reuse the precalc...Germano
2018-05-12Fix missing fallback in recent aabb precalc funcCampbell Barton
2018-05-12Refactor: Move functions to get the distance to a projected aabb to BLI_match...Germano
2018-05-10Cleanup: warningsCampbell Barton
2018-05-10Transform: Make snapDerivedMesh use bvhtrees from loose edges and bvhtrees fr...Germano
2018-05-09ED_transform: Port ED_transform_snap_object to new Mesh-based system.Germano
2018-05-06Merge branch 'master' into blender2.8Campbell Barton
2018-05-06Object Snap: add object & matrix to view ray castCampbell Barton
2018-05-03Merge branch 'master' into blender2.8Germano
2018-05-03BKE bvhtree: Add `tree_type` parameter to `bvhtree_from_mesh_get`.Germano
2018-05-02Merge branch 'master' into blender2.8Campbell Barton
2018-05-01Refactoring: bvhutils: Use a function that gets the bvhtree through an identi...Germano
2018-04-18Fix missing initialization of depsgraph for snapping contextSergey Sharybin
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-13Depsgraph: remove engine type from evaluation context.Brecht Van Lommel
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-03-13Merge branch 'master' into blender2.8Campbell Barton
2018-03-13Cleanup: doxygen commentsCampbell Barton
2018-02-13Object Mode: remove Scene.obeditCampbell Barton
2018-02-06Object Mode: use eval_ctx mode in transform codeCampbell Barton
2018-02-06Object Mode: Add to EvaluationContext & DRWContextStateCampbell Barton
2018-01-19Fix T53788: Camera animation not workingSergey Sharybin
2018-01-10Merge branch 'master' into blender2.8Campbell Barton
2018-01-10Cleanup: comment block alignmentCampbell Barton
2017-11-30Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-30Transform: Use single flag with more meaningful name to prevent snapping to a...Sergey Sharybin
2017-11-30Transform: Remove some legacy code about snapping in particle edit modeSergey Sharybin
2017-11-28Cleanup, naming of engine type variableSergey Sharybin
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-10-17Merge branch 'master' into blender2.8Campbell Barton
2017-10-17Cleanup: use 'e' prefix for enum typedefsCampbell Barton
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto