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AgeCommit message (Expand)Author
2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-07Fix strict compiler warningsSergey Sharybin
2022-11-07Cleanup: remove unused variableCampbell Barton
2022-11-07Fix 'ED_transform_snap_object_project_ray_all' not return 'hit_list'Germano Cavalcante
2022-11-07Fix T102053: snap fails with instances of geometry nodesGermano Cavalcante
2022-11-07Fix potentially uninitialized memory usageGermano Cavalcante
2022-11-07Transform: remove SnapData cache for meshesGermano Cavalcante
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-10-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-13Cleanup: Use std::mutex for mesh runtime mutexesHans Goudey
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-07Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-28Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-26Cleanup: remove redundant parenthesisCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-19Cleanup: spellingCampbell Barton
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-07-30Cleanup: Clang tidyHans Goudey
2022-07-06Fix T99334: Ignore edit-related snap options in Object modejon denning
2022-06-30Cleanup: Remove scene frame macros (`CFRA` et al.)Julian Eisel
2022-06-30Transform Snap: nearest face snap mode, snapping options, refactoring.jon denning
2022-06-28Fix T96776: Assets dropped upside down when looking through cameraGermano Cavalcante
2022-06-09Fix T98688: Snapping not working in curve objects with evaluated geometryGermano Cavalcante
2022-06-09Fix assert triggered when snapping to evaluated geometry of a CurveGermano Cavalcante
2022-06-06Refactor: Snap-related. Clarified attribute names and refactored #defines in...jon denning
2022-05-29Fix (unreported): cyclic snap of curve handlesGermano Cavalcante
2022-05-12Fix T96367: Crash snapping to instances on an objectCampbell Barton
2022-04-28Fix: Incorrect conversion from C bitfield syntaxHans Goudey
2022-04-27Cleanup: Use bool, remove unnecessary struct keywordsHans Goudey
2022-04-27Snap: Use Map and unique_ptr for snap cacheHans Goudey
2022-04-26Cleanup: unused return value warningCampbell Barton
2022-04-25Transform Snap Refactor: dedicate ghash to different SnapData typesGermano Cavalcante
2022-04-25Fix T97401: Snap options ignored for Nurbs surfacesGermano Cavalcante
2022-04-21Fix T97490: snap to multiple objects with linked data can crashGermano Cavalcante
2022-04-19Fix call of 'BLI_assert' instead 'BLI_assert_msg'Germano Cavalcante
2022-04-19Cleanup: remove redundant 'DEG_get_original_object' callGermano Cavalcante
2022-04-19Transform: small optimization in snap to edit meshGermano Cavalcante
2022-04-19Fix assert on meshes without mloop in snap codeGermano Cavalcante
2022-04-06Cleanup: remove workaround to set treedata membersGermano Cavalcante
2022-04-06BVH Utils: remove 'isolate' parameterGermano Cavalcante
2022-04-06BVH Utils: Remove '_allocated' members from 'BVHTreeFromMesh'Germano Cavalcante
2022-04-06Refactor: remove cache parameters from `bvhtree_from_` functionsGermano Cavalcante