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AgeCommit message (Expand)Author
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2016-08-28Fix T47639: OpenGL render with smoke and fire incorrect when usingKévin Dietrich
2016-04-08Wide lines + line stipple deprecated API replacementAlexander Romanov
2016-01-10OpenGL: port smoke drawing code to GLSL.Kévin Dietrich
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-07-20OpenSubdiv: Commit of OpenSubdiv integration into BlenderSergey Sharybin
2015-04-09Fix T31546 fragment program gets created every frameAntony Riakiotakis
2015-03-19Depth of field high quality:Antony Riakiotakis
2015-02-23Debug GPU functionality from soc-viewport_fx by Jason WilkinsAntony Riakiotakis
2015-02-17Compositing works with X-Ray.Antony Riakiotakis
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-10-08Ghost Context RefactorJason Wilkins
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-04-09View3D: disable LOD when game engine is disabled or ifdef'dCampbell Barton
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
2013-03-10OpenGL: more work on fixed function lighting implementation as GLSL.Brecht Van Lommel
2013-02-26OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. TheBrecht Van Lommel
2012-12-30Add GPU_buffers support for drawing dynamic topology nodesNicholas Bishop
2012-08-11simplified data_to_c macro in cmakeCampbell Barton
2012-08-11generate glsl shaders c files at build time.Campbell Barton
2012-06-30Finally committing support for compressed textures on the GPU (DDS+DXT). This...Mitchell Stokes
2012-05-01Merging phase 1 of the BGE Harmony branch:Daniel Stokes
2011-11-24pep8 edits and avoid naming conflicts with python builtinsCampbell Barton
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign...Bastien Montagne
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton
2011-05-31cmake maintenanceCampbell Barton
2011-05-09minor cleanup, no functional changes.Campbell Barton
2011-04-06add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own...Campbell Barton
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() a...Campbell Barton
2010-11-29include headers in cmake source, added a script to check for consistency, rep...Campbell Barton
2010-11-21- include pthreads for win32 globally (as with opengl).Campbell Barton
2010-10-27remove include paths which dont exist, fix for doc upload script which was ge...Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended by...Campbell Barton
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-04-17PThreads "fix" for CMake / MSVCDalai Felinto
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2009-11-21patch [#19796] GLEW update by Mitchell Stokes (Moguri)Dalai Felinto
2009-09-09Smoke:Daniel Genrich
2009-09-06white space commit. (2 spaces -> tab).Campbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel