Age | Commit message (Expand) | Author |
2016-07-06 | Cleanup: redundant 4th index in sculpt PBVH | Campbell Barton |
2016-06-22 | Cleanup: style | Campbell Barton |
2016-06-02 | Fix T47637: Multiple multires objects in Sculpt mode make blender crash. | Bastien Montagne |
2016-05-31 | Properly handle vertex color color space for Cycles GLSL | Sergey Sharybin |
2015-11-26 | cleanup: C99 and vertex array comments | Mike Erwin |
2015-11-22 | Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. All | Antony Riakiotakis |
2015-07-25 | Convert CCGSubsurf VBO system to also sort hidden and visible faces. | Antony Riakiotakis |
2015-07-25 | GPU Buffers: | Antony Riakiotakis |
2015-07-25 | GPU buffer materials: | Antony Riakiotakis |
2015-07-23 | Subsurf: Optimize edge drawing, now it uses VBOs. | Antony Riakiotakis |
2015-07-20 | Use abstraction to unbind buffers, should avoid crashes in systems that | Antony Riakiotakis |
2015-07-17 | Fix no longer being possible to display a suzanne with 8 levels of | Antony Riakiotakis |
2015-07-16 | Add tessellation data to DerivedMesh (LoopTri) | Campbell Barton |
2015-07-16 | Sculpt draw code: | Antony Riakiotakis |
2015-07-15 | VBO offscreen selection drawing, cdderivedmesh | Antony Riakiotakis |
2015-07-15 | DerivedMesh: minor changes to callback use | Campbell Barton |
2015-07-14 | Display optimizations part 1. | Antony Riakiotakis |
2015-07-10 | Cleanup: use const for gpu buffer | Campbell Barton |
2015-06-16 | Optimize drawing of outlines as well | Antony Riakiotakis |
2015-06-16 | Drawing speedup: | Antony Riakiotakis |
2015-03-28 | Cleanup: redundant struct declarations | Campbell Barton |
2015-03-23 | cleanup: use spaces for alignment | Mike Erwin |
2014-11-28 | Cleanup GPU: get rid of some extremely legacy draw code. | Antony Riakiotakis |
2014-08-27 | Cleanup: remove _DEBUG define usage | Campbell Barton |
2014-07-21 | GSOC 2013 paint | Antony Riakiotakis |
2014-05-05 | Attempt to solve T39950, | Antony Riakiotakis |
2014-05-01 | Add PBVH debug display, where we can see the PBVH node bounding boxes. | Antony Riakiotakis |
2014-04-17 | Code cleanup: use bools | Campbell Barton |
2014-04-09 | Code cleanup: ifdef unused linklist for GPU drawobject's | Campbell Barton |
2014-04-08 | Dyntopo: replace GHash with GSet, saves some memory | Campbell Barton |
2014-04-03 | Fix T39517, | Antony Riakiotakis |
2014-04-02 | Fix T39520, show diffuse not working in dyntopo. | Antony Riakiotakis |
2014-04-01 | Code cleanup: use bool instead of int | Sergey Sharybin |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-01-03 | Code clean-up change naming of gpu buffers used by pbvh to better | Antony Riakiotakis |
2013-08-26 | replace hashes with sets where possible. | Campbell Barton |
2013-08-09 | OpenGL VBO's: free VBO pool before redraw, otherwise this just holds onto memory | Brecht Van Lommel |
2012-12-30 | Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-30 | Add GPU_buffers support for drawing dynamic topology nodes | Nicholas Bishop |
2012-10-30 | Fix for own r51737. | Bastien Montagne |
2012-10-29 | Complete fix for [#33002] Wrong vertex color. | Bastien Montagne |
2012-10-22 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-09-30 | Revert changes made to support diffuse color when sculpting | Sergey Sharybin |
2012-09-23 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-09-04 | fix for building on msvc2008 (also style cleanup) | Campbell Barton |
2012-05-11 | Add mask-drawing support to GPU_Buffers. | Nicholas Bishop |
2012-05-11 | Replace hardcoded DMGridData structure with CCGElem/CCGKey. | Nicholas Bishop |
2012-03-14 | Skip hidden elements in PBVH iterator, raycast, and drawing. | Nicholas Bishop |
2012-03-11 | style cleanup, also remove unused externs. | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |