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AgeCommit message (Expand)Author
2010-07-27Fix #22986: glsl didn't take object hiding into account yet for lamps.Brecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2009-08-172.5: Update GPU module to deal with removed G_TEXTUREPAINTBrecht Van Lommel
2009-06-092.50:Brecht Van Lommel
2008-09-05* GLSL lamps now respect 3d viewport layers.Brecht Van Lommel
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel