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AgeCommit message (Expand)Author
2018-05-16GPUShader/DRW: Add Transform Feedback support.Clément Foucault
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-04-26UI: desaturate toolbar icons that the mouse is not over.Brecht Van Lommel
2018-04-22Remove unused shaderCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20UI: Support for runtime geometry iconsCampbell Barton
2018-04-17GPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.Clément Foucault
2018-04-06GPUShader: Add GPU_SHADER_2D_WIDGET_BASE_INST shader.Clément Foucault
2018-04-06UI: Perf: Improve ui_draw_dropshadow.Clément Foucault
2018-04-05GPUShader: Add 2D Nodelink shader.Clément Foucault
2018-03-31UI: Perf: Batch icons drawcalls together.Clément Foucault
2018-03-30BFL: Fix broken vertical texts.Clément Foucault
2018-03-29GPUShader: Add specialized widget base shader.Clément Foucault
2018-03-28UI: Perf: Make icon_draw_texture use GWN_draw_primitive.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-02-16Metalball drawing: rename mball helpers to handlesGermano
2018-02-13Code cleanup: stop using rectangle textures in window draw, simplify code.Brecht Van Lommel
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-10-08Gawain: Make common uniforms become builtinsClément Foucault
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-17DwM: Armature: Add distance outline and wire drawing of envelope bones.Bastien Montagne
2017-05-11Eevee: Add tonemapping using ocio.Clément Foucault
2017-05-10DWM: Use Gawain for sculpt drawingCampbell Barton
2017-05-04Use mesh draw cache for back-buffer selectionCampbell Barton
2017-05-03Weight painting with draw managerLuca Rood
2017-04-26Add 3D version of dashed line shader.Bastien Montagne
2017-04-19Fix alpha overlay for sculpt/paint when using core profileSergey Sharybin
2017-04-10Object Engine: Ported Force Field object drawing.Clément Foucault
2017-04-08OpenGL: drop support for EXT_geometry_shader4Mike Erwin
2017-04-05Fix rotation manipulators not clippingJulian Eisel
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-05Clay Engine: More Lamp drawing workClément Foucault
2017-03-05Clay Engine: camera drawingClément Foucault
2017-03-03plug ShaderInterface into GPUShaderMike Erwin
2017-03-02Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.Clément Foucault
2017-03-02Edit Mode overlay: fast navigateClément Foucault
2017-03-02Edit Mode overlays: separate multiple shaders for loose edges and vertsClément Foucault
2017-02-28rename built-in point shaders, SMOOTH --> AAMike Erwin
2017-02-26Clay Engine: Edit mesh overlaysClément Foucault
2017-02-24OpenGL: wm_gesture uses new imm modeianwill
2017-02-24OpenGL immediate mode: new shader image shuffle colorClément Foucault
2017-02-22Clay Engine: Renaming shader.Clément Foucault
2017-02-22Clay Engine: Prepare for Armature drawing.Clément Foucault
2017-02-17Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES)Luca Rood