Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-02-10Rebase on mastertemp-license-header-spdxCampbell Barton
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-07-21Cleanup: spellingCampbell Barton
2021-01-04DrawManager: High quality normals for non meshesJeroen Bakker
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-29GPU: Move gpu_vertex_format.c to C++Clément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-02GPU: ShaderInterface: Refactor to setup all uniform at creation timeClément Foucault
2020-04-03Cleanup: use term 'attr' instead of 'attrib'Campbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-03-02Cleanup: make remaining gpu headers work in C++Jacques Lucke
2019-11-24Cleanup: spelling, repeated wordsCampbell Barton
2019-08-15GPU: Vertex Format: Increase number of byte per attribute nameClément Foucault
2019-08-15GPU: Vertex Format: ADd function for safe GLSL attrib nameClément Foucault
2019-08-14Cleanup: Fix build error with MSVCLazydodo
2019-08-14Mesh Batch Cache: Refactor + MultithreadClément Foucault
2019-07-08Fix T65534 Eevee don't respect active UVmapClément Foucault
2019-05-14Fix T64601 Error division by zero in GPUVertexFormatClément Foucault
2019-05-14GPU: Fixup and add assert to GPU_VERT_ATTR_NAMES_BUF_LENClément Foucault
2019-05-14GPUVertexFormat: Reduce size of structsClément Foucault
2019-04-21Cleanup: comments (long lines) in gpuCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-03-22Implement Stencil Mask Drawing for Texture PaintingJeroen Bakker
2019-03-19Cleanup: comment blocksCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-03Revert "GPU: add negated normal conversion functions"Campbell Barton
2019-01-03GPU: add negated normal conversion functionsCampbell Barton
2018-12-07GPU: Add GPU_vertformat_triple_load to load next vertices attribClément Foucault
2018-10-09Python API: new GPUShader.format_calc() methodJacques Lucke
2018-10-05Python API: new GPUVertFormat constructor and vbo.fill_attribute methodJacques Lucke
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault