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2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: GPU, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-06-24Fix T78188: Sculpt mask glitching after using sculpt vertex colorsPablo Dobarro
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-05-20Fix unnecessary buffer reallocation in sculpt mode, causing an assertBrecht Van Lommel
2020-05-18Fix potential crash due to dyntopo GPU buffer invalid memory accessBrecht Van Lommel
2020-05-14Sculpt: Render Face Sets always as flat shadingPablo Dobarro
2020-04-22Cleanup: Spelling in function nameSergey Sharybin
2020-04-20Fix T75329: Missing show_face_sets checks for MultiresPablo Dobarro
2020-04-01Cleanup: quiet discarded-qualifiers, unused warningsCampbell Barton
2020-04-01Multires: Initial Face Sets supportPablo Dobarro
2020-03-26Sculpt: Use uchar to store the sculpt mask in the GPUPablo Dobarro
2020-03-26Fix T74780: Face sets operators not aware of SCULPT_FACE_SET_NONEPablo Dobarro
2020-03-26Fix T74692: Do not draw nodes with the default face setPablo Dobarro
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-16Fix T74626: Wrong Face Sets overlay rendering in smooth shadingPablo Dobarro
2020-03-12Use golden ratio conjugate for Face Sets hue generationPablo Dobarro
2020-03-09Face Sets: Use white color for a default Face Set to enable the overlayPablo Dobarro
2020-03-09Cleanup: Move Face Sets random color generation to its own functionPablo Dobarro
2020-03-09Fix T74533: Crash when entering sculpt modeGermano Cavalcante
2020-03-09Cleanup: Replace ABS/SQUARE/CUBE with function callsSergey Sharybin
2020-03-05Sculpt Face SetsPablo Dobarro
2020-01-17DRW: Use USHORT for vertex color and upload them in linear color to the GPUClément Foucault
2019-10-09Sculpt: Fix wireframe drawingPablo Dobarro
2019-10-02Fix T70390: dyntopo smooth shading broken after recent changesBrecht Van Lommel
2019-10-01Cleanup: compiler warningBrecht Van Lommel
2019-09-30Fix wrong sculpt flat shaded normals after recent optimizationsBrecht Van Lommel
2019-09-29Sculpt: minor optimizations for GPU draw buffer fillingBrecht Van Lommel
2019-09-29Sculpt: multithread GPU draw buffer filling for workbenchBrecht Van Lommel
2019-09-14Cleanup: use const args, variablesCampbell Barton
2019-09-13Cleanup: compiler warningsBrecht Van Lommel
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-06Fix T67437: Vertex Colors Not Visible In SculptModeJeroen Bakker
2019-07-08Fix T66351 Wireframe display in sculpt-mode broke when hiding partsClément Foucault
2019-06-06Fix T58920: Dyntopo sculpt and snake hook brush artifacts.mano-wii
2019-05-04Cleanup: GPU_buffers: Remove obsolete debug drawingClément Foucault
2019-05-04GPUBuffers: Save / expose material index per buffersClément Foucault
2019-05-01ClangFormat: run with ReflowComments on source/Campbell Barton
2019-04-23GPUBuffers: Fix wrong assertClément Foucault
2019-04-23Workbench: Support Active Vertex ColorJeroen Bakker
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-17GPUBuffers: Remove wrong assertClément Foucault
2019-04-17ClangFormat: adjust '#if 0' to fix gpu_buffers.c indentCampbell Barton