Age | Commit message (Expand) | Author |
2014-10-21 | Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate. | Antony Riakiotakis |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-08-29 | Fix T41596 GLSL error on ATIs after clipping workaround commit. | Antony Riakiotakis |
2014-07-19 | Defines: replace ELEM3-16 with ELEM(...), that can take varargs | Campbell Barton |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-04-02 | Refactor to recent matcap built-ins to not use the built in system. | Antony Riakiotakis |
2014-04-01 | Make matcaps suck less | Antony Riakiotakis |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2014-01-19 | Docs: doxygen file descriptions for BLF, GPU and WM | Campbell Barton |
2013-10-16 | style cleanup | Campbell Barton |
2013-08-27 | ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it ... | Campbell Barton |
2013-06-25 | style cleanup | Campbell Barton |
2013-06-24 | Fix GLSL not showing shading properly on the backside of faces. Now it flips | Brecht Van Lommel |
2013-05-28 | move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) | Campbell Barton |
2013-05-21 | code cleanup: remove callbacks only added to wrap MEM_freeN | Campbell Barton |
2013-05-08 | rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done() | Campbell Barton |
2013-04-02 | Fix #34788, #34744: GLSL error, #version line needs to be at the top of the s... | Brecht Van Lommel |
2013-03-31 | style cleanup | Campbell Barton |
2013-03-07 | Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is | Antony Riakiotakis |
2013-02-26 | OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The | Brecht Van Lommel |
2013-01-22 | Matcap support in 3D Viewport. | Ton Roosendaal |
2012-11-06 | Fixes related to #33087: | Brecht Van Lommel |
2012-11-01 | fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and hai... | Campbell Barton |
2012-10-25 | Fix issue after commit 50282: float texture painting non-color data textures did | Brecht Van Lommel |
2012-08-30 | Fix #32404: GLSL normal maps using float images were incorrectly getting | Brecht Van Lommel |
2012-05-24 | style cleanup: brace placement/newlines | Campbell Barton |
2012-05-16 | Code cleanup: simplify standard GHash creation. | Nicholas Bishop |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-22 | style cleanup: comments | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-06 | style cleanup, brackets in else/if, some indentation. | Campbell Barton |
2012-02-27 | Implements a new operator for detaching nodes. In the process i overhauled th... | Lukas Toenne |
2012-01-18 | remove ARB_texture_gather from bicubic bump map dependencies. It will be need... | Antony Riakiotakis |
2011-12-23 | Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplay... | Mitchell Stokes |
2011-12-23 | Code cleanup: fix some clang static checker warnings. | Brecht Van Lommel |
2011-12-17 | style edit only - move parenthesis onto second line of function definition (i... | Campbell Barton |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-11-29 | remove header text: | Campbell Barton |
2011-11-20 | Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign... | Bastien Montagne |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-12 | Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport | Sergey Sharybin |
2011-09-09 | GPU: add gpu python module with export_shader() function to export GLSL shader. | Benoit Bolsee |
2011-08-30 | Fixes for snprintf usage: | Brecht Van Lommel |