Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-07-01Fix missing GPU image free in background modeBrecht Van Lommel
2020-06-18Cleanup: redundant parenthesisCampbell Barton
2020-06-12Fix T77586 EEVEE: UDIM image Texture doesn't Display properlyClément Foucault
2020-06-02Cleanup: unused argumentCampbell Barton
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-18Cleanup: Put GPU_state_init inside gpu_state.cClément Foucault
2020-05-15Fix T76755: texture paint on udims crashPhilipp Oeser
2020-03-19Fix T74925: Texture Paint Stencil Mask crashPhilipp Oeser
2020-03-13Fix stereoscopy drawing for camera backgroundDalai Felinto
2020-03-11GPU: minor changes to support standalone GHOST buildsCampbell Barton
2020-02-27Fix T74248: Crash using a movie clip for the camera backgroundCampbell Barton
2020-02-25GPU: Add Image property to allow high bitdepth support on a per image basisClément Foucault
2020-02-15Fix potential crash with Eevee render of missing image texturesBrecht Van Lommel
2020-02-03Fix T73559: UDIM Crash Fill TileJeroen Bakker
2020-01-29Fix T73188: RenderResult as Camera BG ImageJeroen Bakker
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-12-17Cleanup: split smoke drawing out into it's own fileCampbell Barton
2019-12-17Fix linking errors WITH_MOD_FLUID=OFFCampbell Barton
2019-12-16Mantaflow [Part 6]: Updates in /blender/sourceSebastián Barschkis
2019-12-13Cleanup: unused function, spellingCampbell Barton
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-10-04GPU: Platform Support LevelJeroen Bakker
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-27Workbench: Specular Highlighting for MatCapsJeroen Bakker
2019-07-15Fix T63349: image texture garbage collection causing freezesBrecht Van Lommel
2019-06-24Fix T65812: Image empty has wrong aspect with limit texture sizeCampbell Barton
2019-06-22Cleanup: add bracesCampbell Barton
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-06-09Fix T65657: crash in float texture painting, after recent changesBrecht Van Lommel
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-31Cleanup: style, use braces in source/Campbell Barton
2019-05-30GPU: Remove GPU_INDEX_U8Clément Foucault
2019-05-28Cleanup: GPU: Move program point size to GPU_stateClément Foucault
2019-05-21Fix T64758: crash loading certain DDS texturesBrecht Van Lommel
2019-05-16Cleanup: unused varsCampbell Barton
2019-05-16Fix T64678: wrong DDS normal map rendering after recent changesBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-23Fix T63178 Eevee animation render crashClément Foucault
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-22Fix T58392 Texture limit size not workingClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-15GPU: Simplify select shaders.mano-wii
2019-03-08Cleanup: use plural names for Main listsCampbell Barton
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18Cleanup: rename tpageflag to gpuflag, make it purely runtime data.Brecht Van Lommel
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton