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AgeCommit message (Expand)Author
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-17Cleanup: unused codeCampbell Barton
2019-01-16Preferences: remove unnecessary 16 bit textures preference.Brecht Van Lommel
2019-01-16Preferences: always do GPU accelerated mipmapping, remove preference.Brecht Van Lommel
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-11-08Fix T57689: world nodes / texture not updating for Eevee.Brecht Van Lommel
2018-10-18Cleanup: fix compiler warnings.Brecht Van Lommel
2018-10-11Remove image based bitmap font supportCampbell Barton
2018-10-09Workbench: Smoke: Add support for Color Mappping for smoke debuggingClément Foucault
2018-10-09GPUDraw: Smoke: Cleanup/RefactorClément Foucault
2018-10-09Cleanup: warningsCampbell Barton
2018-10-08Workbench: Smoke: Port back Flame displayClément Foucault
2018-10-08Workbench: Smoke: Fix displayClément Foucault
2018-09-27Cleanup: remove unused DerivedMesh code.Sebastian Parborg
2018-09-20GPUTexture: Fix HDRI being clamped on OSXClément Foucault
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-08-14Fix gpu building after cleanupDalai Felinto
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-25Cleanup: Nuke most of G.main from GPU code.Bastien Montagne
2018-06-14GPU: consistenly use mipmap on/off in all draw modes.Brecht Van Lommel
2018-06-12Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-11Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture."Brecht Van Lommel
2018-06-11Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-17Remove game properties in image editorDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-03-25GPU: gpu_draw.c: Fix wrong renaming.Clément Foucault
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-02-15Cleanup: style, warningCampbell Barton
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2018-02-14GPU: don't use multisample for entire window, only for offscreen 3D viewport.Brecht Van Lommel
2018-02-06Use eObjectMode for function argumentsCampbell Barton
2018-02-06Object Mode: Use eval_ctx mode for drawing, paint & modifiersCampbell Barton
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto