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AgeCommit message (Expand)Author
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-25Cleanup: Nuke most of G.main from GPU code.Bastien Montagne
2018-06-14GPU: consistenly use mipmap on/off in all draw modes.Brecht Van Lommel
2018-06-12Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-11Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture."Brecht Van Lommel
2018-06-11Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-17Remove game properties in image editorDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-03-25GPU: gpu_draw.c: Fix wrong renaming.Clément Foucault
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-02-15Cleanup: style, warningCampbell Barton
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2018-02-14GPU: don't use multisample for entire window, only for offscreen 3D viewport.Brecht Van Lommel
2018-02-06Use eObjectMode for function argumentsCampbell Barton
2018-02-06Object Mode: Use eval_ctx mode for drawing, paint & modifiersCampbell Barton
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert LayDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-11-09Cleanup: Use full name for scene_layer in gpuSergey Sharybin
2017-11-05Merge branch 'master' into blender2.8Campbell Barton
2017-11-05Cleanup: spellingCampbell Barton
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-06Merge branch 'master' into blender2.8Campbell Barton
2017-09-06Fix error in high bit-depth image tile drawingCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-06-28GPUTexture : Un-clamp float rect datas.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-05-21Cleanup: warningsCampbell Barton
2017-05-19Remove reference to WITH_LEGACY_OPENGLDalai Felinto
2017-05-19Remove reference to SUPPORT_LEGACY_MATRIXDalai Felinto
2017-05-19Remove reference to WITH_GL_PROFILE_COREDalai Felinto
2017-05-09glPushAttrib/Pop change implementation to use a stackDalai Felinto
2017-04-28Recent commit state broke lattice vertex drawingCampbell Barton
2017-04-27OpenGL: manage legacy state only when WITH_LEGACY_OPENGL=ONMike Erwin
2017-04-27OpenGL: fix color logic opMike Erwin