Age | Commit message (Expand) | Author |
2018-06-25 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2018-06-25 | Cleanup: Nuke most of G.main from GPU code. | Bastien Montagne |
2018-06-14 | GPU: consistenly use mipmap on/off in all draw modes. | Brecht Van Lommel |
2018-06-12 | Cleanup: remove image->bindcode, always wrap in GPUTexture. | Brecht Van Lommel |
2018-06-11 | Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture." | Brecht Van Lommel |
2018-06-11 | Cleanup: remove image->bindcode, always wrap in GPUTexture. | Brecht Van Lommel |
2018-06-04 | Cleanup: strip trailing space in GPU module | Campbell Barton |
2018-04-30 | DRW: Remove DRWTextureFormat in favor or GPUTextureFormat. | Clément Foucault |
2018-04-24 | OpenGL: Remove remaining instances of GL_RGBA16F_ARB. | Clément Foucault |
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2018-04-17 | Remove game properties in image editor | Dalai Felinto |
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto |
2018-04-05 | Remove workspace object mode, reverts changes w/ 2.8 | Campbell Barton |
2018-03-25 | GPU: gpu_draw.c: Fix wrong renaming. | Clément Foucault |
2018-02-15 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-02-15 | Cleanup: rename BLI_thread.h API | Campbell Barton |
2018-02-15 | Cleanup: style, warning | Campbell Barton |
2018-02-14 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-02-14 | GPU: use alpha blend that works for drawing to transparent buffer. | Brecht Van Lommel |
2018-02-14 | GPU: don't use multisample for entire window, only for offscreen 3D viewport. | Brecht Van Lommel |
2018-02-06 | Use eObjectMode for function arguments | Campbell Barton |
2018-02-06 | Object Mode: Use eval_ctx mode for drawing, paint & modifiers | Campbell Barton |
2017-11-23 | Rename any instance of scene layer or render layer in code with view layer | Dalai Felinto |
2017-11-22 | SceneRenderLayer > SceneLayer: Convert Lay | Dalai Felinto |
2017-11-09 | Rename Scene macros back to their original _NEW less names | Dalai Felinto |
2017-11-09 | Cleanup: Use full name for scene_layer in gpu | Sergey Sharybin |
2017-11-05 | Merge branch 'master' into blender2.8 | Campbell Barton |
2017-11-05 | Cleanup: spelling | Campbell Barton |
2017-10-27 | Eevee: Volumetrics: Support Smoke simulation textures. | Clément Foucault |
2017-10-07 | Cleanup: style, duplicate includes | Campbell Barton |
2017-09-06 | Merge branch 'master' into blender2.8 | Campbell Barton |
2017-09-06 | Fix error in high bit-depth image tile drawing | Campbell Barton |
2017-08-15 | Cleanup/refactor: no new general arg-less macros enforcing var names please! | Bastien Montagne |
2017-06-28 | GPUTexture : Un-clamp float rect datas. | Clément Foucault |
2017-06-19 | Gawain API naming refactor | Campbell Barton |
2017-05-24 | TexFace removal part 2 | Campbell Barton |
2017-05-24 | Remove TexFace, per-face images | Campbell Barton |
2017-05-21 | Cleanup: warnings | Campbell Barton |
2017-05-19 | Remove reference to WITH_LEGACY_OPENGL | Dalai Felinto |
2017-05-19 | Remove reference to SUPPORT_LEGACY_MATRIX | Dalai Felinto |
2017-05-19 | Remove reference to WITH_GL_PROFILE_CORE | Dalai Felinto |
2017-05-09 | glPushAttrib/Pop change implementation to use a stack | Dalai Felinto |
2017-04-28 | Recent commit state broke lattice vertex drawing | Campbell Barton |
2017-04-27 | OpenGL: manage legacy state only when WITH_LEGACY_OPENGL=ON | Mike Erwin |
2017-04-27 | OpenGL: fix color logic op | Mike Erwin |
2017-04-27 | OpenGL: stop enabling GL_TEXTURE | Mike Erwin |
2017-04-27 | OpenGL: stop using GL_NORMALIZE | Mike Erwin |