Age | Commit message (Expand) | Author |
2011-01-13 | remove/comment unused vars | Campbell Barton |
2011-01-07 | remove references to BKE_utildefines where its not needed. | Campbell Barton |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2011-01-05 | Todo item: | Ton Roosendaal |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton |
2010-11-26 | freeing all free GPU buffers every frame could be a performance issue and is ... | Lukas Steiblys |
2010-11-24 | Reverting revision 33120, which added vram monitoring. The method used had so... | Mitchell Stokes |
2010-11-17 | Adding monitoring for (approximate) VRAM used by textures. The information is... | Mitchell Stokes |
2010-10-15 | remove/tag unused args for view*.c, gpu*.c & image*.c | Campbell Barton |
2010-10-05 | - fix for crash when drawing a subsurf after a modifier that lost original in... | Campbell Barton |
2010-10-02 | - spec hardness was missing redraw update | Campbell Barton |
2010-09-28 | need to set GL_SHININESS to the default value for weight painting. | Campbell Barton |
2010-09-27 | show material hardness in solid shaded mode | Campbell Barton |
2010-09-27 | use a struct for fixed materials rather then float[2][4], easier to follow (n... | Campbell Barton |
2010-08-25 | bugfix | Campbell Barton |
2010-08-08 | remove unused includes | Campbell Barton |
2010-07-14 | Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h. | Brecht Van Lommel |
2010-07-14 | Merge GSOC Sculpt Branch: 28499-30319 | Jason Wilkins |
2010-07-14 | Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h | Brecht Van Lommel |
2010-07-14 | - text3d was missing menu items for toggling bold/underline/italic/smallcaps. | Campbell Barton |
2010-07-13 | Fix #20461: deleting VBO's from threads used for rendering or baking would | Brecht Van Lommel |
2010-05-20 | opengl render was freeing all images from the graphics card each update. | Campbell Barton |
2010-05-05 | Fix for GPU_free_unused_buffers deadlock, solution by Tamito Kajiyama, thanks! | Brecht Van Lommel |
2010-04-25 | Fix #22123 and #22124: some problems with mutex locks, also tweak to | Brecht Van Lommel |
2010-04-14 | used private mutexes to avoid deadlocks | Joseph Eagar |
2010-04-13 | prevent images from freeing gpu buffers if not run within the main thread, in... | Joseph Eagar |
2010-04-09 | Bugfix: 21586 - UI problems with Tiled Textures (animatable for GE) | Dalai Felinto |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-02-13 | Added support for animated texture draw, GLSL textures. | Ton Roosendaal |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-01 | Fix sculpt mode drawing performance regression, happened on at least | Brecht Van Lommel |
2010-01-08 | FSAA: properly disable it for first window draw, remove obsolete backbuffer | Brecht Van Lommel |
2010-01-04 | Added OpenGL debugging function to print state information, was using this as | Brecht Van Lommel |
2009-12-09 | VBO: | Brecht Van Lommel |
2009-12-02 | Changes to Color Management | Matt Ebb |
2009-09-09 | Smoke: | Daniel Genrich |
2009-08-20 | Smoke: | Daniel Genrich |
2009-08-17 | 2.5: Update GPU module to deal with removed G_TEXTUREPAINT | Brecht Van Lommel |
2009-08-16 | 2.5/Texture paint | Nicholas Bishop |
2009-07-21 | 2.5: | Brecht Van Lommel |
2009-07-16 | 2.5: Defaults | Brecht Van Lommel |
2009-07-13 | 2.5 | Brecht Van Lommel |
2009-06-16 | 2.5: Image Editor | Brecht Van Lommel |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-09 | BGE Text - fix for tab drawing as an @ and not adding white space. | Campbell Barton |
2009-04-09 | BGE Text | Campbell Barton |
2009-03-18 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18... | Brecht Van Lommel |
2009-02-18 | disable texture clamping while painting. | Campbell Barton |
2009-02-06 | Fix for bug #18228: OpenGL specular did not get the correct view | Brecht Van Lommel |