Age | Commit message (Expand) | Author |
---|---|---|
2020-07-26 | GPU: Move and rename gpu_draw*.c to C++ | Clément Foucault |
2020-07-20 | Fluid: Refactored smoke noise system | Sebastián Barschkis |
2020-07-18 | GPUTexture: Add better swizzle support | Clément Foucault |
2020-07-03 | Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' naming | Sebastián Barschkis |
2020-06-29 | Fix T74220 Mantaflow Color Mapping not ignoring alpha value | Clément Foucault |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2020-03-11 | Cleanup: add comment explaining reason for volume texture swizzling | Brecht Van Lommel |
2020-03-11 | Smoke: put density/color in separate textures, fixes for workbench shader | Brecht Van Lommel |
2019-12-17 | Cleanup: split smoke drawing out into it's own file | Campbell Barton |