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AgeCommit message (Expand)Author
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-26GPUFramebuffer: Enable multisample when binding a Multisample FBOClément Foucault
2017-09-25GPUFramebuffer: Fix Blit function so that it works with multisample textures.Clément Foucault
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-13GPU_framebuffer: Fix incorrect last level.Clément Foucault
2017-08-12GPU_framebuffer: Fix performance issue on intel.Clément Foucault
2017-07-24Eevee: HiZ buffer: Split into two 24bit depth bufferClément Foucault
2017-06-26Eevee: Add Planar reflection blurring.Clément Foucault
2017-06-22GPUFramebuffer: Add recursive downsampling function.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-19GPUFramebuffer: Add support to attach individual texture layer.Clément Foucault
2017-06-09Draw Manager, GPUTexture: Add support for binding individual cubeface to fram...Clément Foucault
2017-05-09glPushAttrib/Pop change implementation to use a stackDalai Felinto
2017-05-02Draw Manager: OpenGL render supportCampbell Barton
2017-04-18OpenGL: fix compatibility with Mac & MesaMike Erwin
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-17OpenGL: Fix crash on start with Mesa driversInes Almeida
2017-04-14GPU Matrix API refactor: Stick to a single 4x4 stack for 2D and 3DDalai Felinto
2017-04-14OpenGL: fix Mac crashing on startupMike Erwin
2017-04-12Merge branch 'master' into 28Campbell Barton
2017-04-12Cleanup: use lowercase gpu prefix for static funcsCampbell Barton
2017-04-10Fix glCheckFramebufferStatusEXTDalai Felinto
2017-04-10Eevee: First Shadows implementationClément Foucault
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Gawain: add VertexBuffer prefix to functionsMike Erwin
2017-04-05Immediate Mode: replacing glPushAttrib/glPopAttribDalai Felinto
2017-03-27cleanup unused GPU includesMike Erwin
2017-03-27OpenGL: remove matrix manip from framebuffer setupMike Erwin
2017-03-21OpenGL: convert to new matrix API (part 3)Mike Erwin
2017-03-18GPUTexture: Add support for depth_stencil textures.Clément Foucault
2017-03-14fix warnings from previous commitMike Erwin
2017-02-26Fix compiler warnings on macOS / clang / c++11.Brecht Van Lommel
2017-02-24OpenGL immediate mode: gpu_framebuffer.cClément Foucault
2017-02-15Clay Engine: Replace Manual depth test by depth copy.Clément Foucault
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-02-03Modifications to GPU_texture:Clément Foucault
2016-09-23Merge branch 'master' into blender2.8Julian Eisel
2016-09-21fix for potential pitfall with glMatrixModeMike Erwin
2016-08-19OpenGL: don't poll for errors, rely on KHR_debugMike Erwin
2016-08-09OpenGL: fix FBO error messagesMike Erwin
2016-08-05OpenGL: transition to ARB FBOs, remove runtime checksMike Erwin
2016-06-08Cleanup: GPU headersCampbell Barton
2016-05-27OpenGL: use EXT version of FBOsMike Erwin
2016-01-09Cleanup: style, gpu moduleCampbell Barton
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel