Age | Commit message (Expand) | Author |
---|---|---|
2017-01-06 | Modifications to GPU_texture: | Clément Foucault |
2017-01-03 | Beginning Clay Viewport Engine : | Clément Foucault |
2016-09-23 | Merge branch 'master' into blender2.8 | Julian Eisel |
2016-09-21 | fix for potential pitfall with glMatrixMode | Mike Erwin |
2016-08-19 | OpenGL: don't poll for errors, rely on KHR_debug | Mike Erwin |
2016-08-09 | OpenGL: fix FBO error messages | Mike Erwin |
2016-08-05 | OpenGL: transition to ARB FBOs, remove runtime checks | Mike Erwin |
2016-06-08 | Cleanup: GPU headers | Campbell Barton |
2016-05-27 | OpenGL: use EXT version of FBOs | Mike Erwin |
2016-01-09 | Cleanup: style, gpu module | Campbell Barton |
2015-12-08 | OpenGL: split off framebuffer, shader and texture code into separate files. | Brecht Van Lommel |