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AgeCommit message (Expand)Author
2014-02-14Fixes for errors building on XCode on Mac OSX Mavericks. (Has more to do with...Jason Wilkins
2013-09-20more progress on last refactor before end of GSoC 2013Jason Wilkins
2013-08-26"raster" shader. meaning a shading mode that handles stippling, anti-aliasin...Jason Wilkins
2013-08-07Created shader for 'DrawPixels', got 'DrawPixels' working on ES, removed last...Jason Wilkins
2013-08-07Tested the fixed function fallback mode for the basic shader.Jason Wilkins
2013-08-06Basic shader now runs and renders lit objects on OpenGL 3.2 Core. Jason Wilkins
2013-08-05runs without crashing, the shaders compile, but nothing draws...Jason Wilkins
2013-08-04Committing since GPU module compiles again. I've made too many changes witho...Jason Wilkins
2013-08-02In progress applying GPU_simple_shader to implemented shading on ES/COreJason Wilkins
2013-07-31got mapped vbo working in ES and CoreJason Wilkins
2013-07-30Blender now runs on OpenGL 3.2 Core profile without crashing. It does seem t...Jason Wilkins
2013-07-30Generalized GL ES so that I could link to both ANGLE with Mali's OpenGL ES Em...Jason Wilkins
2013-07-29started working on getting blender to run under the core profile (with deprec...Jason Wilkins
2013-07-27GHOST_ContextWGL in working conditionJason Wilkins
2013-07-21Found up several functions that really were ES2, Fixed linking problems with ...Jason Wilkins
2013-07-20Have compile errors due to compiling with ES headers down to SELECT mode and ...Jason Wilkins
2013-07-19well on the way to conditionally compiling / rewriting non-ES and deprecated ...Jason Wilkins
2013-07-18not really a stopping point, but checking in so that I can change my physical...Jason Wilkins
2013-07-17Merged work from working copy of GSoC 2012 work into GSoC 2013 branch.Jason Wilkins