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AgeCommit message (Expand)Author
2020-09-10GPUImmediate: Fix wrong resize of immBatchAtMostClément Foucault
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-07GPUVertBuf: Rename GPUVertBuf to VertBuf and add some gettersClément Foucault
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-08-31Cleanup: GPU: Remove unused attr_binding and primitive codeClément Foucault
2020-08-31GPUImmediate: GL backend isolationClément Foucault
2020-08-31Cleanup: GPU_immediate: Change assert to BLI_assertClément Foucault
2020-08-20GPUShaderInterface: GL backend isolationClément Foucault
2020-08-20GPU: Use GPUShader setters for uniforms removing uses of ShaderInterfaceClément Foucault
2020-08-18GPUState: Only apply state before drawingClément Foucault
2020-08-18GPUShader: GL backend isolationClément Foucault
2020-08-13GPUBatch: Merge phase and ownership flags and cleanup there usageClément Foucault
2020-08-13GPUShader: Change shader state tracking to be part of the GPUContextClément Foucault
2020-08-08Cleanup: GPU: Change gpu_context_private.h to C++ only headerClément Foucault
2020-08-06Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-07-29GPU: Move gpu_vertex_format.c to C++Clément Foucault
2020-07-26GPU: Move gpu_immediate.c to C++Clément Foucault