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AgeCommit message (Expand)Author
2014-10-08Ghost Context RefactorJason Wilkins
2014-10-07Cleanup to previous commit, we can reuse set_rgb instead of new functionAntony Riakiotakis
2014-10-07Fix T42074, textured lamps influncing other layersAntony Riakiotakis
2014-08-18Fix T41456: soft light texture blend mode zero effectAntony Riakiotakis
2014-06-30Fix T40795: Dot output is inverted in viewport with CyclesSergey Sharybin
2014-05-30Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object.IRIE Shinsuke
2014-05-30Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior.IRIE Shinsuke
2014-05-28Fix T40362: Projected texture from spotlight doesn't scale with spotsize when...Mitchell Stokes
2014-04-27View3D: Tweak GLSL preview, use only lamps enabled in active render layer and...IRIE Shinsuke
2014-04-02Refactor to recent matcap built-ins to not use the built in system.Antony Riakiotakis
2014-04-01Make matcaps suck lessAntony Riakiotakis
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-02-14Fix T38633: glsl not working well with mixed cycles/blender material nodes.Brecht Van Lommel
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-23Removed the omat matrix from DupliObject.Lukas Tönne
2014-01-19Docs: doxygen file descriptions for BLF, GPU and WMCampbell Barton
2014-01-17Blender Internal: Tweak GLSL preview of the spot lamp to use shadow buffer al...IRIE Shinsuke
2014-01-17Blender Internal: Correct GLSL preview, material using shader nodes didn't co...IRIE Shinsuke
2013-12-26Threaded object update and EvaluationContextSergey Sharybin
2013-12-03Cleanup: Internal degrees removal.Bastien Montagne
2013-11-25Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ...IRIE Shinsuke
2013-10-01remove assert for poly_find_ear(), added recently but its incorrect, also min...Campbell Barton
2013-09-20FIX: [#27536] GLSL object space normal maps have wrong shadingAndrea Weikert
2013-07-20BGE fix [#35195] Shadow Only lamps only work with Specular enabledDaniel Stokes
2013-05-26BLI_math rename functions:Campbell Barton
2013-05-23Fix #35459: global texture coordinates not working with GLSL shaders. Got brokenBrecht Van Lommel
2013-05-03Fix #34889: negative lights not working in glsl view and game engine.Brecht Van Lommel
2013-04-04Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" ...Mitchell Stokes
2013-03-23OpenGL: Moving the GPU_pass_update_uniforms() call from GPU_material_bind_uni...Mitchell Stokes
2013-03-04Fix for image transparency backwards compatibility. Now the texture datablock...Brecht Van Lommel
2013-02-26OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. TheBrecht Van Lommel
2013-02-07Fix #34156: Spec. and Alpha Intensity OpenGL issueSergey Sharybin
2013-01-22Matcap support in 3D Viewport.Ton Roosendaal
2013-01-13BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ...Mitchell Stokes
2012-12-31Alpha premul pipeline cleanupSergey Sharybin
2012-12-18style cleanupCampbell Barton
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-12-03Fix #33371: blender freezing in material draw mode.Brecht Van Lommel
2012-11-15Image thread safe improvementsSergey Sharybin
2012-11-03code cleanup: float <> double conversion.Campbell Barton
2012-10-23rename api functions...Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-14style cleanupCampbell Barton
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-10-01Fix #32695: Can't disable color management for 3D viewSergey Sharybin
2012-09-15Color Management, Stage 2: Switch color pipeline to use OpenColorIOSergey Sharybin
2012-09-09Fix #32513: incorrect color management in Material draw mode for Cycles.Brecht Van Lommel
2012-09-03Fix for usage of un-initialized memory.Sergey Sharybin
2012-08-30Fix #32404: GLSL normal maps using float images were incorrectly gettingBrecht Van Lommel
2012-08-21change curve evaluation functions never to modify curve data (ensures thread ...Campbell Barton