Age | Commit message (Expand) | Author |
2010-10-07 | misc fixes found with clang's static checker. | Campbell Barton |
2010-08-15 | Fix #23303: glsl color correction not working correct for image textures. | Brecht Van Lommel |
2010-08-08 | remove unused includes | Campbell Barton |
2010-08-06 | after discussion with brecht reverting this commit, will pass on feedback to ... | Tom Musgrove |
2010-08-06 | Committing Konrads GLSL preview of bumpmapping, now we no longer have the biz... | Tom Musgrove |
2010-07-30 | Fix #23103: | Brecht Van Lommel |
2010-07-29 | Fix #23073: glsl and 3d view background color didn't take color managment into | Brecht Van Lommel |
2010-07-27 | Fix #22986: glsl didn't take object hiding into account yet for lamps. | Brecht Van Lommel |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-01 | Fix #21227, #21346 and #21336: image texture wasn't centered correctly | Brecht Van Lommel |
2010-02-13 | Added support for animated texture draw, GLSL textures. | Ton Roosendaal |
2010-02-12 | correct fsf address | Campbell Barton |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-10-28 | OpenGL Render restored. | Brecht Van Lommel |
2009-10-19 | Fix #19632: GLSL was not updated for soft/linear light blending modes. | Brecht Van Lommel |
2009-10-01 | Texture stack influences are now all separate values, and negative | Brecht Van Lommel |
2009-08-18 | 2.5: Game Engine | Brecht Van Lommel |
2009-08-17 | 2.5: Update GPU module to deal with removed G_TEXTUREPAINT | Brecht Van Lommel |
2009-08-15 | 2.5: Material buttons | Brecht Van Lommel |
2009-06-13 | coverity issue CID: 228 | Kent Mein |
2009-05-22 | Fix for: energy IPO not supported in glsl mode (reported in the forum). | Dalai Felinto |
2009-05-19 | Bug fix for: [#18761] GLSL Negative light option in Blender does not work in ... | Dalai Felinto |
2009-05-13 | BGE #18732: Python Light options don't work with GLSL materials. Commited pat... | Benoit Bolsee |
2008-12-16 | Patch from Banlu Kemiyatorn | Campbell Barton |
2008-10-12 | - Fix for bug #17825: baking SSS is not supported, but it didn't give | Brecht Van Lommel |
2008-10-11 | Fix for bug #17794: GLSL didn't take into account normal maps | Brecht Van Lommel |
2008-10-11 | Fix for bug #17809: crash with glsl materials and nodes refresh, | Brecht Van Lommel |
2008-10-05 | Fix wrong result for GLSL material node with only diffuse output | Brecht Van Lommel |
2008-09-06 | GLSL: small optimization if Use Alpha is disabled for textures. | Brecht Van Lommel |
2008-09-05 | Bugfix for GLSL: no specular/diffuse + only shadow for lamps | Brecht Van Lommel |
2008-09-05 | * GLSL lamps now respect 3d viewport layers. | Brecht Van Lommel |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |