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AgeCommit message (Expand)Author
2010-10-07misc fixes found with clang's static checker.Campbell Barton
2010-08-15Fix #23303: glsl color correction not working correct for image textures.Brecht Van Lommel
2010-08-08remove unused includesCampbell Barton
2010-08-06after discussion with brecht reverting this commit, will pass on feedback to ...Tom Musgrove
2010-08-06Committing Konrads GLSL preview of bumpmapping, now we no longer have the biz...Tom Musgrove
2010-07-30Fix #23103:Brecht Van Lommel
2010-07-29Fix #23073: glsl and 3d view background color didn't take color managment intoBrecht Van Lommel
2010-07-27Fix #22986: glsl didn't take object hiding into account yet for lamps.Brecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-01Fix #21227, #21346 and #21336: image texture wasn't centered correctlyBrecht Van Lommel
2010-02-13Added support for animated texture draw, GLSL textures.Ton Roosendaal
2010-02-12correct fsf addressCampbell Barton
2009-11-10Math LibBrecht Van Lommel
2009-10-28OpenGL Render restored.Brecht Van Lommel
2009-10-19Fix #19632: GLSL was not updated for soft/linear light blending modes.Brecht Van Lommel
2009-10-01Texture stack influences are now all separate values, and negativeBrecht Van Lommel
2009-08-182.5: Game EngineBrecht Van Lommel
2009-08-172.5: Update GPU module to deal with removed G_TEXTUREPAINTBrecht Van Lommel
2009-08-152.5: Material buttonsBrecht Van Lommel
2009-06-13coverity issue CID: 228Kent Mein
2009-05-22Fix for: energy IPO not supported in glsl mode (reported in the forum).Dalai Felinto
2009-05-19Bug fix for: [#18761] GLSL Negative light option in Blender does not work in ...Dalai Felinto
2009-05-13BGE #18732: Python Light options don't work with GLSL materials. Commited pat...Benoit Bolsee
2008-12-16Patch from Banlu KemiyatornCampbell Barton
2008-10-12- Fix for bug #17825: baking SSS is not supported, but it didn't giveBrecht Van Lommel
2008-10-11Fix for bug #17794: GLSL didn't take into account normal mapsBrecht Van Lommel
2008-10-11Fix for bug #17809: crash with glsl materials and nodes refresh,Brecht Van Lommel
2008-10-05Fix wrong result for GLSL material node with only diffuse outputBrecht Van Lommel
2008-09-06GLSL: small optimization if Use Alpha is disabled for textures.Brecht Van Lommel
2008-09-05Bugfix for GLSL: no specular/diffuse + only shadow for lampsBrecht Van Lommel
2008-09-05* GLSL lamps now respect 3d viewport layers.Brecht Van Lommel
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel