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AgeCommit message (Expand)Author
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-09-07Cleanup: spellingCampbell Barton
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-08-23Fix T80034 Crash using material panel on 2.91.0 alphaClément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: GPU, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-07-30GPU: Fix compilation errorClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-02-15Cleanup: refactor GPU material attribute and texture requestsBrecht Van Lommel
2020-02-15Cleanup: split off code from gpu_codegen.c into smaller filesBrecht Van Lommel
2020-02-15Cleanup: don't perform some GPU shader codegen operations twiceBrecht Van Lommel
2020-02-06Cleanup: refactor default materials and shader nodesBrecht Van Lommel
2019-09-14Cleanup: use const args, variablesCampbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-26GPU: add mechanism for splitting up big gpu_shader_material.glsl fileBrecht Van Lommel
2019-08-01Cleanup: misc spelling fixes in variable names & definesCampbell Barton
2019-06-05Fix crash when editing shaders on Intel HD 4000.mano-wii
2019-05-30Cleanup: GPUMaterial: Remove unused struct membersClément Foucault
2019-05-30GPU: Enforce Uniform buffer alignment to 16bytesClément Foucault
2019-05-23Eevee: Fix SSS energy disapearing with alpha blended materialClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-17Cleanup: Eevee: Use SET_FLAG_FROM_TESTClément Foucault
2019-05-14GPU: Move Material index to nodetree evaluationClément Foucault
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-08Cleanup: use plural names for Main listsCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
2018-12-14Attempt to sanitize node tree deletionSergey Sharybin
2018-12-12Docs: correct doxy commentsCampbell Barton
2018-11-08GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operationsClément Foucault
2018-11-06Eevee: Fix missing UBO bound if using a muted Shader to RGB node with SSSClément Foucault
2018-10-09Eevee: Add support/Fix Object Info nodeClément Foucault