Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-09-25DRW : Add AA to non meshes objects.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-06Small cleanup: Use ELEM and wrong identationDalai Felinto
2017-05-18GPUViewport: Fix huge memory leak.Clément Foucault
2017-05-16GPUViewport: Add a Texture Pool to reuse textures across engines.Clément Foucault
2017-05-09glPushAttrib/Pop change implementation to use a stackDalai Felinto
2017-05-07GPUViewport: Make Depth texture not depth testable.Clément Foucault
2017-05-02Draw Manager: OpenGL render supportCampbell Barton
2017-04-27Draw Manager: basic text overlay supportCampbell Barton
2017-04-25Draw Manager: support for selection using enginesCampbell Barton
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-12Merge branch 'master' into 28Campbell Barton
2017-04-12Draw Engine: remove hard coded limit on array sizesCampbell Barton
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-05Immediate Mode: replacing glPushAttrib/glPopAttribDalai Felinto
2017-04-03Draw Manager: Use engine type pointer instead of engine name.Clément Foucault
2017-04-03Draw Manager: Fix glBlitFramebuffer errorClément Foucault
2017-03-27Draw Manager: New debug timersClément Foucault
2017-03-25Draw Manager: fix glitches when setting 3d cursor position by click.Clément Foucault
2017-03-18GPUTexture: Add support for depth_stencil textures.Clément Foucault
2017-03-09Draw Manager: structural changeClément Foucault
2017-02-19Clay Engine: Use G.debug_value to test cache performanceClément Foucault
2017-02-17Clay Engine: Separate mode drawing to different files/engines.Clément Foucault
2017-02-09Clay Engine: support for overrides (not working yet)Clément Foucault
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-02-03Modifications to GPU_texture:Clément Foucault
2017-01-10Fix warnings (mostly unused arguments)Dalai Felinto
2016-10-25OpenGL: clean up glActiveTexture usageMike Erwin
2016-10-21Viewport: use depth shader to debug the depthDalai Felinto
2016-10-13viewport: barebones to handle viewport compositing in gpu_viewport.cDalai Felinto