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AgeCommit message (Expand)Author
2020-03-16Merge branch 'temp-openxr-ghostxr' into temp-openxr-blendersideJulian Eisel
2020-03-16Cleanup: misleading memset useCampbell Barton
2020-03-02Fix compiler warning on Linux, swapping with wrong typeJulian Eisel
2020-03-02Bring back vertically mirrored drawing for DirectX compatibilityJulian Eisel
2020-02-17Fix compile errors and broken drawing after changes in masterJulian Eisel
2020-02-17Merge branch 'temp-openxr-ghostxr' into temp-openxr-blendersideJulian Eisel
2020-02-11DRW: Color Management improvementClément Foucault
2020-01-06Merge branch 'temp-openxr-ghostxr' into temp-openxr-blendersideJulian Eisel
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-11-27Cleanup: Remove BIF_gl.hJeroen Bakker
2019-11-05Core XR Support [part 4]: Blender-side changes (+ the remaining bits)Julian Eisel
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-06-04GPU: High Definition Color BufferJeroen Bakker
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-14BLI_memblock: Add more optionsClément Foucault
2019-05-09Cleanup: DRW: Remove DRW_pass_freeClément Foucault
2019-05-08GPUViewport: Fix possible hash colision with enabled enginesClément Foucault
2019-05-08DRW: Replace BLI_mempool by BLI_memblockClément Foucault
2019-04-23Fix T63178 Eevee animation render crashClément Foucault
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-21Cleanup: comments (long lines) in gpuCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2018-09-24Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.Brecht Van Lommel
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-27Fix missing action zones and emboss in the 3D viewport.Brecht Van Lommel
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-08UI: Perf: Use GWN_draw_primitive for drawing viewport textures.Clément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25GPUViewport: Small simplifications + fixes.Clément Foucault
2018-03-25GPUViewport: Remove depth debug.Clément Foucault
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-03-17DRW: Move cache time to GPUViewport for profilingClément Foucault
2018-03-14GPUViewport: Fix offscreen multisample syncing.Clément Foucault
2018-03-14GPUViewport: Fix offscreen multisample rendering.Clément Foucault
2018-03-01DRW: Merge calls_generate pool with calls pool & add DRWCallState pool.Clément Foucault
2018-02-28Code cleanup: make viewport free simpler and consistent with GPU module.Brecht Van Lommel
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-02-13GPU: add offscreen buffer drawing utility functions.Brecht Van Lommel