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AgeCommit message (Expand)Author
2022-06-22Cleanup: remove redundant GPU headersCampbell Barton
2022-05-10Fix T95298 ImageEditor: Multi-view images fail to display properlyClément Foucault
2022-05-10Fix T97272: Lag when resizing viewports.temp-T97272Jeroen Bakker
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-23Fix invalid NULL check in GPU_viewport_unbind_from_offscreenCampbell Barton
2022-02-17GPU: Remove runtime sampler texture slot assignmentClément Foucault
2022-02-11Merge branch 'blender-v3.1-release'Peter Kim
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-27Fix crash on older platform due to unsupported clear commandClément Foucault
2022-01-26Fix T94900: Fix drawing artifacts sequencer+node editor.Jeroen Bakker
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-11-25Fix T92609 Default Compositing tab shows red overlay when stereoscopy is turn...Clément Foucault
2021-10-05DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-08-31Cleanup: Added const keywork to GPU_viewport_colorspace_set.Jeroen Bakker
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-26Viewport Rendering: Don't clamp when overlays are disabled.Jeroen Bakker
2020-12-16Fix 3D View is red when using stereoValdemar Lindberg
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Cleanup: GPU, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-06Merge remote-tracking branch 'origin/blender-v2.90-release'Dalai Felinto
2020-08-06Cleanup: Remove bad level calls from space imageDalai Felinto
2020-07-26Cleanup: GPU: Remove unused code and headerClément Foucault
2020-07-16Cleanup: GPU: Move depth/color masks functions to GPU_stateClément Foucault
2020-06-03Cleanup: GPUTexture: Remove uneeded bindClément Foucault
2020-04-20Merge branch 'blender-v2.83-release'Campbell Barton
2020-04-20Cleanup: accidental value declaration with struct typeCampbell Barton
2020-04-17Cleanup: use colon after doxygen parameters, spellingCampbell Barton
2020-04-16Fix T74964 Stereo 3D anaglyph and interlace not workingClément Foucault
2020-04-16GPUViewport: Use GPUBatch for viewport drawingJeroen Bakker
2020-04-15Fix T75443 Color Management: Use after free crash when using curve mappingClément Foucault
2020-04-11Revert "GPUViewport: Use GPUBatch for viewport drawing"Brecht Van Lommel
2020-04-09GPUViewport: Use GPUBatch for viewport drawingJeroen Bakker
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-19Fix T73931: Stereo Viewport Color ManagementJeroen Bakker
2020-03-17VR: Initial Virtual Reality support - Milestone 1, Scene InspectionJulian Eisel
2020-03-16Cleanup: misleading memset useCampbell Barton
2020-02-11DRW: Color Management improvementClément Foucault
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-11-27Cleanup: Remove BIF_gl.hJeroen Bakker
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault