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AgeCommit message (Expand)Author
2014-11-29Correct includes for win32Campbell Barton
2014-11-29Cleanup: use const, avoid float -> double in matrix invertCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup GPU: get rid of some extremely legacy draw code.Antony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-25Fix framebuffer completeness being broken after last framebuffer cleanupAntony Riakiotakis
2014-11-21Cycles: support for specular color in solid shading mode, available inAntony Riakiotakis
2014-11-18Fix for previous commitAntony Riakiotakis
2014-11-18GPUFramebuffer API cleanup:Antony Riakiotakis
2014-11-18GPU framebuffer/texture API: Warn when binding a texture that is alsoAntony Riakiotakis
2014-11-18GPU framebuffer API:Antony Riakiotakis
2014-11-09GLSL: specular transparency support for Blender internal materialsDontsov Valentin
2014-10-21Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate.Antony Riakiotakis
2014-10-11CleanupCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-10-07Cleanup to previous commit, we can reuse set_rgb instead of new functionAntony Riakiotakis
2014-10-07Fix T42074, textured lamps influncing other layersAntony Riakiotakis
2014-10-02Fix T42049: Crash exiting /w GL1.1Campbell Barton
2014-09-24gooseberry request:Antony Riakiotakis
2014-09-02Fix T41682.Antony Riakiotakis
2014-08-29Fix T41596 GLSL error on ATIs after clipping workaround commit.Antony Riakiotakis
2014-08-18Fix T41456: soft light texture blend mode zero effectAntony Riakiotakis
2014-08-18Fix T41314: OpenGL error when using Cycles engineSergey Sharybin
2014-08-13Fix possible uninitialized var useCampbell Barton
2014-08-12Fix T41414, T41386.Antony Riakiotakis
2014-08-12Fix undo in texture painting not refreshing float images in viewport ifAntony Riakiotakis
2014-08-07Fix crash on dyntopo when show diffuse option + collapse is usedAntony Riakiotakis
2014-08-05Cleanup: indentationCampbell Barton
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-07-11Another attempt for T40981, clipping border does not work with GLSL onAntony Riakiotakis
2014-06-30Fix T40795: Dot output is inverted in viewport with CyclesSergey Sharybin
2014-06-12Quiet double promotion warning & ws editCampbell Barton
2014-06-10Fix T40498 invalid textures flickering.Antony Riakiotakis
2014-05-30Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object.IRIE Shinsuke
2014-05-30Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior.IRIE Shinsuke
2014-05-28Fix T40362: Projected texture from spotlight doesn't scale with spotsize when...Mitchell Stokes
2014-05-22Mistake naming in recent commitCampbell Barton
2014-05-22Fix for image garbage collection failing to run for render-only viewsCampbell Barton
2014-05-05Hidden PBVH nodes:Antony Riakiotakis
2014-05-05Attempt to solve T39950,Antony Riakiotakis
2014-05-01Add PBVH debug display, where we can see the PBVH node bounding boxes.Antony Riakiotakis
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-27View3D: Tweak GLSL preview, use only lamps enabled in active render layer and...IRIE Shinsuke
2014-04-27Code cleanup: const args and arraysCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif...Campbell Barton
2014-04-17Code cleanup: use boolsCampbell Barton
2014-04-15Fix regression, sculpting on mesh with matcaps (without multires/Antony Riakiotakis