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AgeCommit message (Expand)Author
2017-02-06Base refactor 3/4Dalai Felinto
2017-02-06Merge remote-tracking branch 'origin/blender2.8' into render-layersClément Foucault
2017-02-03Modifications to GPU_texture:Clément Foucault
2017-02-02Merge branch 'master' into blender2.8Bastien Montagne
2017-02-02Fix ogl warnings.Clément Foucault
2017-02-02Added Lamp screen space visualClément Foucault
2017-02-02Groundline/GroundPoint shader for lightsClément Foucault
2017-02-02Fix incorrect spot lamp blend in python GPU uniform export.Michael Stahre
2017-02-01OpenGL: fix MultMatrix orderMike Erwin
2017-01-31Initial implementation of instancingClément Foucault
2017-01-31OpenGL: remove NPOT texture rescaling logicMike Erwin
2017-01-27Added switch to test viewport cacheClément Foucault
2017-01-26Integrated MBC functions. Added Object centers and empties.Clément Foucault
2017-01-25Merge branch 'render-layers' of git.blender.org:blender into clay-engineClément Foucault
2017-01-23Initial support of Uniform Buffer objectsClément Foucault
2017-01-16Updating outliner_draw_struct_marks to retained modeMike Erwin
2017-01-11Merge remote-tracking branch 'origin/render-layers' into clay-engineClément Foucault
2017-01-11Fix Crash and Unfreed MemoryClément Foucault
2017-01-11Introduce Batch storage.Clément Foucault
2017-01-11_free() functions should not clear the pointer itselfDalai Felinto
2017-01-10Fix warnings (mostly unused arguments)Dalai Felinto
2017-01-09Fix T49861: Interlace stereo drawingDalai Felinto
2017-01-06Apply changes GPU_texture change.Clément Foucault
2017-01-06Modifications to GPU_texture:Clément Foucault
2017-01-05(Clay) Free memory + lots of renaming/reorganizingClément Foucault
2017-01-05Merge remote-tracking branch 'origin/render-layers' into clay-engineClément Foucault
2017-01-04More work on Clay engine:Clément Foucault
2017-01-03Beginning Clay Viewport Engine :Clément Foucault
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-14OpenGL: another way to set uniform theme colorMike Erwin
2016-12-01Merge branch 'master' into blender2.8Lukas Tönne
2016-11-22GPU: Consider latest Gallium driver an official ATI/AMDSergey Sharybin
2016-11-18convert icon_draw_texture to gawain imm mode replacementsMartijn Berger
2016-11-13OpenGL: simplify debug, use only newer featuresMike Erwin
2016-11-09OpenGL: manage built-in shaders betterMike Erwin
2016-11-08OpenGL: wm_operators.c uses new immediate modeMike Erwin
2016-11-05OpenGL: edge overlay shadersMike Erwin
2016-11-05OpenGL: further wireframe shadersMike Erwin
2016-11-02Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-26OpenGL: edge shader discards fragments of unused edgesMike Erwin
2016-10-25OpenGL: new built-in shaders for mesh edgesMike Erwin
2016-10-25OpenGL: clean up glActiveTexture usageMike Erwin
2016-10-24OpenGL: add NormalMatrix & inverse to new APIMike Erwin
2016-10-24Fix memory leak when using depth-only shaderJulian Eisel
2016-10-21Viewport: use depth shader to debug the depthDalai Felinto
2016-10-21Viewport: create a shader to show depth images linearizedDalai Felinto
2016-10-20Gawain: closer integration of immediate mode & matrix APIsMike Erwin
2016-10-20OpenGL: dirty bit for GPU matrix APIMike Erwin
2016-10-18OpenGL: new built-in shader for smooth round 3D pointsMike Erwin