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AgeCommit message (Expand)Author
2015-01-05Remove border clamping. Usually we just want to clamp to edge instead.Antony Riakiotakis
2015-01-05Use float format for high bit depth textures if available - storageAntony Riakiotakis
2015-01-01cleanup: redundant casts & const cast correctnessCampbell Barton
2014-12-18Fix for GPU_materials_free accessing NULL pointerCampbell Barton
2014-12-16Fix T42917 shadow maps not working on ATIs.Antony Riakiotakis
2014-12-16Fix typo in VBOAntony Riakiotakis
2014-12-16Remove NULL checking variable after using it.Antony Riakiotakis
2014-12-12Fix T42875 GLSL display not correct in vertex array mode.Antony Riakiotakis
2014-12-05Fix T42807, variance shadow map broken afterFBO changes.Antony Riakiotakis
2014-12-03GPU: code cleanup, no fundamental changesDalai Felinto
2014-12-03Another crappy mistake in VBO code.Antony Riakiotakis
2014-12-03Only annoy coders with warnings, not users.Antony Riakiotakis
2014-12-01Dim down default (no) material for cycles so it matches default materialAntony Riakiotakis
2014-11-29Correct includes for win32Campbell Barton
2014-11-29Cleanup: use const, avoid float -> double in matrix invertCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup GPU: get rid of some extremely legacy draw code.Antony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-25Fix framebuffer completeness being broken after last framebuffer cleanupAntony Riakiotakis
2014-11-21Cycles: support for specular color in solid shading mode, available inAntony Riakiotakis
2014-11-18Fix for previous commitAntony Riakiotakis
2014-11-18GPUFramebuffer API cleanup:Antony Riakiotakis
2014-11-18GPU framebuffer/texture API: Warn when binding a texture that is alsoAntony Riakiotakis
2014-11-18GPU framebuffer API:Antony Riakiotakis
2014-11-09GLSL: specular transparency support for Blender internal materialsDontsov Valentin
2014-10-21Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate.Antony Riakiotakis
2014-10-11CleanupCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-10-07Cleanup to previous commit, we can reuse set_rgb instead of new functionAntony Riakiotakis
2014-10-07Fix T42074, textured lamps influncing other layersAntony Riakiotakis
2014-10-02Fix T42049: Crash exiting /w GL1.1Campbell Barton
2014-09-24gooseberry request:Antony Riakiotakis
2014-09-02Fix T41682.Antony Riakiotakis
2014-08-29Fix T41596 GLSL error on ATIs after clipping workaround commit.Antony Riakiotakis
2014-08-18Fix T41456: soft light texture blend mode zero effectAntony Riakiotakis
2014-08-18Fix T41314: OpenGL error when using Cycles engineSergey Sharybin
2014-08-13Fix possible uninitialized var useCampbell Barton
2014-08-12Fix T41414, T41386.Antony Riakiotakis
2014-08-12Fix undo in texture painting not refreshing float images in viewport ifAntony Riakiotakis
2014-08-07Fix crash on dyntopo when show diffuse option + collapse is usedAntony Riakiotakis
2014-08-05Cleanup: indentationCampbell Barton
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-07-11Another attempt for T40981, clipping border does not work with GLSL onAntony Riakiotakis
2014-06-30Fix T40795: Dot output is inverted in viewport with CyclesSergey Sharybin
2014-06-12Quiet double promotion warning & ws editCampbell Barton
2014-06-10Fix T40498 invalid textures flickering.Antony Riakiotakis
2014-05-30Fix T40078: GLSL Lamp with OnlyShadow makes weird colors in object.IRIE Shinsuke