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AgeCommit message (Expand)Author
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-10-02GPUTexture: Add GPU_texture_create_single_layer_viewClément Foucault
2022-09-30Attribute Node: refactor lookup to remove duplication between engines.Alexander Gavrilov
2022-09-30Cleanup: use function style casts for C++Campbell Barton
2022-09-29Viewport: Remove unnecassary assertJoseph Eagar
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-27Cleanup: formatCampbell Barton
2022-09-27GPU: Fix crash when rendering with compositor using CLIClément Foucault
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: remove redundant parenthesis (especially with macros)Campbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-23Cleanup: use ELEM macroCampbell Barton
2022-09-23Cleanup: spelling in commentsCampbell Barton
2022-09-22Metal: First set of Geometry Shader alternative implementations using SSBO ve...Jason Fielder
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-17GL: Framebuffer: Add support for empty framebuffer (no attachments)Clément Foucault
2022-09-16Eevee: Add support for Nishita sky textureLukas Stockner
2022-09-14Sculpt: Separate hide status from face sets, use generic attributeHans Goudey
2022-09-13EEVEE-Next: Cryptomatte render passes.Jeroen Bakker
2022-09-12When these features aren't used, there is no sense in storing theHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-06ShaderBuilder: Fix compilation error due to recent changes.Jeroen Bakker
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-06GPU: remove 'GPU_SHADER_3D_IMAGE_MODULATE_ALPHA'Germano Cavalcante
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_SMOOTH_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_IMAGE'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-09-02Fix build error after recent Metal GPU commitHans Goudey
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01Cleanup: make formatJacques Lucke
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-31Cleanup: Use const for node data in compositorHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault