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AgeCommit message (Expand)Author
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-06-27MTLCommandBufferState for coordinating GPU workload submission and render pas...Jason Fielder
2022-06-22Cleanup: remove redundant GPU headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-07-26Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08GPUState: Encapsulate glFlush and glFinish inside the GLContextClément Foucault
2020-09-07Cleanup: GLBackend: Move buf_free and tex_free to GLContextClément Foucault
2020-09-07GPUCapabilities: Isolate GL memory statisticsClément Foucault
2020-09-07GPUCapabilities: Isolate GL_STEREO to GLContextClément Foucault
2020-09-01Cleanup: GPUContext: Remove unused functionsClément Foucault
2020-09-01GPU: Move UBO binding validation to GL backendClément Foucault
2020-09-01GL: Move MacOS debug callback to gl_debug.ccClément Foucault
2020-09-01GPUDebug: Reformat GL debug callbacks and move them to GL backendClément Foucault
2020-09-01Cleanup: GPU: Remove GPU_draw_primitive and default_vao_Clément Foucault
2020-08-31GPUImmediate: GL backend isolationClément Foucault
2020-08-31GLContext: Fix framebuffer deletion to GPUContextClément Foucault
2020-08-31Clang Tidy: Fix readability-delete-null-pointer warningsHans Goudey
2020-08-30GPUState: Move Scissor and Viewport state to framebufferClément Foucault
2020-08-30GPUContext: Update internal framebuffer size when activating contextClément Foucault
2020-08-30Cleanup: GPUContext: Remove default_framebuffer_Clément Foucault
2020-08-30GPUFrameBuffer: GL backend isolationClément Foucault
2020-08-25GL: Add error checking functionClément Foucault
2020-08-18Cleanup: GPUState: Remove stack from the state manager and rename itClément Foucault
2020-08-18GPUState: Make use of GPUStateStack classClément Foucault
2020-08-13GPUBatch: GL backend isolationClément Foucault
2020-08-13Cleanup: spellingCampbell Barton
2020-08-09msvc: Fix build error with msvc 2017Ray Molenkamp
2020-08-08Cleanup: GPU: Change gpu_context_private.h to C++ only headerClément Foucault
2020-08-08GPUBackend: Add new GPUBackend object to manage GL object allocationsClément Foucault
2020-08-08GPUBackend: Add new GPUBackend object to manage GL object allocationsClément Foucault