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AgeCommit message (Expand)Author
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-06-28GPU: Refactored +cleanup compilation log parsing.Jeroen Bakker
2021-05-26GPU: Compute Pipeline.Jeroen Bakker
2020-11-30Cleanup: Clang tidy void argumentHans Goudey
2020-11-30Fix T83203 BGL: shader.program wrongly always returns 0Clément Foucault
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-10-24GPU: Use CLOG to for debug outputClément Foucault
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-14Cleanup: GLShader: Use span and default constructor instead of vector(0)Clément Foucault
2020-09-14GL: Fix linking errors being useless.Clément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07GPUVertBuf: GL Backend IsolationClément Foucault
2020-09-07GPUVertBuf: Rename GPUVertBuf to VertBuf and add some gettersClément Foucault
2020-08-30GPUShader: Improve shader compilation logClément Foucault
2020-08-21GPUShader: Fix linking working even if one shader compilation failedClément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-20GPUShaderInterface: GL backend isolationClément Foucault
2020-08-18GPUShader: Add debug labelsClément Foucault
2020-08-18GPUShader: Add back vertformat_from_shader()Clément Foucault
2020-08-18GPUShader: Rewrite error printingClément Foucault
2020-08-18GPUShader: GL backend isolationClément Foucault