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AgeCommit message (Expand)Author
2022-02-10Rebase on mastertemp-license-header-spdxCampbell Barton
2022-02-07Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-07Fix UI messages (typos etc.).Bastien Montagne
2022-02-07Cleanup: spelling in commentsCampbell Barton
2022-02-04GLShader: Fix several low importance issuesClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-04Workbench: Fix unreported heavily quantized mesh due to driver issueClément Foucault
2022-02-01Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-01Fix T95278: Crash on startup because of GLSL recursionClément Foucault
2022-02-01GPUShader: Rename createInfo storage QualifiersClément Foucault
2022-02-01GPUShader: Add support for gpu_BaryCoord and fallbackClément Foucault
2022-02-01GPUShader: Add support for vertex shader gl_Layer and fallbackClément Foucault
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-29Fix typos in rB0a8fa07735cdb89081b652c032c73863e34f8ff1Clément Foucault
2022-01-29Fix T95278: Crash on startup because of GLSL compiler bugClément Foucault
2022-01-28Cleanup: Clang-tidy warning gl_shader.ccJeroen Bakker
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-26GLShader: Fix crash caused by redundant uniform declarationClément Foucault
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25GLShader: Fix fallback to gl_BaseInstanceClément Foucault
2022-01-25GPUShader: Add optionnal single shader stage interface for in and outClément Foucault
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supportClément Foucault
2022-01-19Fix T95039,T94998: Shaders compilation errors on Mac.Jeroen Bakker
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-03Cleanup: Clang tidyHans Goudey
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-06-28GPU: Refactored +cleanup compilation log parsing.Jeroen Bakker
2021-05-26GPU: Compute Pipeline.Jeroen Bakker
2020-11-30Cleanup: Clang tidy void argumentHans Goudey
2020-11-30Fix T83203 BGL: shader.program wrongly always returns 0Clément Foucault
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-10-24GPU: Use CLOG to for debug outputClément Foucault
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-14Cleanup: GLShader: Use span and default constructor instead of vector(0)Clément Foucault
2020-09-14GL: Fix linking errors being useless.Clément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07GPUVertBuf: GL Backend IsolationClément Foucault
2020-09-07GPUVertBuf: Rename GPUVertBuf to VertBuf and add some gettersClément Foucault
2020-08-30GPUShader: Improve shader compilation logClément Foucault