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AgeCommit message (Expand)Author
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-06-22Cleanup: remove redundant GPU headersCampbell Barton
2022-06-15Fix T98708: Crash on startup - OpenGL4.2 without conservative depth.Jeroen Bakker
2022-05-19GLShader: Add glsl_shader_defines.glsl to compute shadersClément Foucault
2022-05-01GL: Add attribute-less shader workaround for MacOS to the backendClément Foucault
2022-04-20GL: Change array macro to not conflict with opensubdiv variable namesClément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-03-30GPUShaderCreateInfo: Add DepthWrite optionClément Foucault
2022-03-26GPU: ShaderBuilder: Skip shader compilation for unsupported shaders.Clément Foucault
2022-03-22GL: Fix compilation error on MSVC (for real)Clément Foucault
2022-03-22GL: Fix compilation error on MSVCClément Foucault
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-18GL: Add missing format in image layout conversionClément Foucault
2022-03-18GPUShaderCreateInfo: Add explicit early_fragment_testClément Foucault
2022-03-18GLShader: Fix two small issues with compute shader generated codeClément Foucault
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-02-13Cleanup: Clang tidyHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-07Fix UI messages (typos etc.).Bastien Montagne
2022-02-07Cleanup: spelling in commentsCampbell Barton
2022-02-04GLShader: Fix several low importance issuesClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-04Workbench: Fix unreported heavily quantized mesh due to driver issueClément Foucault
2022-02-01Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-01Fix T95278: Crash on startup because of GLSL recursionClément Foucault
2022-02-01GPUShader: Rename createInfo storage QualifiersClément Foucault
2022-02-01GPUShader: Add support for gpu_BaryCoord and fallbackClément Foucault
2022-02-01GPUShader: Add support for vertex shader gl_Layer and fallbackClément Foucault
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-29Fix typos in rB0a8fa07735cdb89081b652c032c73863e34f8ff1Clément Foucault
2022-01-29Fix T95278: Crash on startup because of GLSL compiler bugClément Foucault
2022-01-28Cleanup: Clang-tidy warning gl_shader.ccJeroen Bakker
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-26GLShader: Fix crash caused by redundant uniform declarationClément Foucault
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25GLShader: Fix fallback to gl_BaseInstanceClément Foucault
2022-01-25GPUShader: Add optionnal single shader stage interface for in and outClément Foucault
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supportClément Foucault
2022-01-19Fix T95039,T94998: Shaders compilation errors on Mac.Jeroen Bakker
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-03Cleanup: Clang tidyHans Goudey
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-06-28GPU: Refactored +cleanup compilation log parsing.Jeroen Bakker
2021-05-26GPU: Compute Pipeline.Jeroen Bakker