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AgeCommit message (Expand)Author
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-01-04Cleanup: docy comments beginning with '/**' don't end with '**/'Campbell Barton
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-11-06Cleanup: Clang-Tidy, readability-redundant-member-initSergey Sharybin
2020-11-05Fix T80842 Grease Pencil: Subtract mode is not working as expectedClément Foucault
2020-11-04Fix T67832: Camera Background Images View TransformJeroen Bakker
2020-10-09Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""Clément Foucault
2020-10-08Revert "BGL: Workaround broken bgl usage caused by GPU refactor"Clément Foucault
2020-10-08BGL: Workaround broken bgl usage caused by GPU refactorClément Foucault
2020-09-12GPU: Fix wrong state before python callbacksClément Foucault
2020-09-12Cleanup: GPU: Rename GPUStateManager to StateManager to follow styleClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-11GPUState: Fix missing changed program point size stateClément Foucault
2020-09-10GPUState: Fix Point Size issuesClément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-08GPUState: Encapsulate glPixelStorei inside the GLStateManagerClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-05GLState: Use unsigned long long instead of unsigned long for shiftsClément Foucault
2020-09-05Cleanup: clang-formatCampbell Barton
2020-09-05Cleanup: spellingCampbell Barton
2020-09-05GLState: Fix compilation warning on MSVCClément Foucault
2020-09-05GLTexture: Add Feedback loop checkClément Foucault
2020-09-05GLState: Add texture multibind and remove redundant bindsClément Foucault
2020-09-05GLTexture: Add validation for empty slots before drawingClément Foucault
2020-09-05GPUTexture: Add support for samplersClément Foucault
2020-09-05GPUTexture: GL Backend IsolationClément Foucault
2020-08-30EEVEE: Fix broken rendering caused by SSR + Alpha blended materialClément Foucault
2020-08-30GPUState: Move Scissor and Viewport state to framebufferClément Foucault
2020-08-25GPUState: Move state limits getter to the area they belongClément Foucault
2020-08-19GPUState: Fix signed / bitfield conversion leading to wrong enum valueClément Foucault
2020-08-18GPUState: Port default state to StateManager constructorClément Foucault
2020-08-18Cleanup: DRW: Use GPUState instead of raw opengl callsClément Foucault
2020-08-18GPUState: Only apply state before drawingClément Foucault
2020-08-18Cleanup: GPUState: Remove stack from the state manager and rename itClément Foucault
2020-08-18GPUState: Make use of GPUStateStack classClément Foucault
2020-08-18GPUState: Add GL backend and state tracking but do not use itClément Foucault