Age | Commit message (Expand) | Author |
---|---|---|
2022-01-10 | Remove GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA. | Jeroen Bakker |
2020-10-10 | Cleanup: use C comments for descriptive text | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-01-28 | DRW: support clipping for object & lamp centers | Campbell Barton |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2017-02-28 | rename built-in point shaders, SMOOTH --> AA | Mike Erwin |