Age | Commit message (Expand) | Author |
---|---|---|
2018-08-14 | Cleanup: remove unused basic shader, we use many specialized shaders now. | Brecht Van Lommel |
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-29 | Cleanup: trailing newlines | Campbell Barton |
2018-06-04 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-04 | Cleanup: strip trailing space in GPU module | Campbell Barton |
2017-03-27 | OpenGL: use new matrix names in GLSL | Mike Erwin |
2016-06-09 | Flat shading for basic shader | Alexander Romanov |
2016-05-23 | Code cleanup, stick closer to a blender code style in GLSL shader | Sergey Sharybin |
2016-04-08 | Wide lines + line stipple deprecated API replacement | Alexander Romanov |
2015-12-06 | OpenGL: rename simple shader to basic shader. | Brecht Van Lommel |