Age | Commit message (Expand) | Author |
---|---|---|
2017-04-15 | Fix T51216: SSAO attenuation not being scale invariant. | Brecht Van Lommel |
2017-01-11 | Viewport SSAO: Fix normals not normalized | Clément Foucault |
2016-05-26 | Cleanup: glsl style | Campbell Barton |
2016-05-23 | Cleanup: glsl indentation, line length | Campbell Barton |
2015-05-11 | Keep valgrind happy by using tight vec3 packing instead of lax vec4 with | Antony Riakiotakis |
2015-03-30 | Potential fix for T43987, ambient occlusion different between offscreen | Antony Riakiotakis |
2015-02-26 | SSAO: sampling coordinates go out of screen, reject the sample | Antony Riakiotakis |
2015-02-16 | Fix T43689, viewport compositing does not respect alpha settings for | Antony Riakiotakis |
2015-02-12 | Viewport compositing - first code | Antony Riakiotakis |