Age | Commit message (Expand) | Author |
---|---|---|
2018-08-14 | GPUShader: Remove some of the unused shaders | Clément Foucault |
2017-05-17 | Cleanup: remove GLSL version checks | Campbell Barton |
2017-03-27 | OpenGL: prepare GLSL for version 3.3 | Mike Erwin |
2017-03-27 | fix shadow map shader input | Mike Erwin |
2017-03-27 | OpenGL: use new matrix names in GLSL | Mike Erwin |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |