Age | Commit message (Expand) | Author |
---|---|---|
2021-02-07 | EEVEE: Rewrite closure_lit_lib to reduce complexity | Clément Foucault |
2020-09-19 | EEVEE: Fix Missing GGX multi-scattering on Glass BSDF | Clément Foucault |
2020-06-30 | EEVEE: Fix undefined behavior when using BSDF nodes inside volume shaders | Clément Foucault |
2020-02-21 | EEVEE: Render Passes | Jeroen Bakker |
2019-09-05 | Eevee: Shadow map refactor | Clément Foucault |
2019-08-30 | GPU: Split gpu_shader_material into multiple files. | OmarSquircleArt |