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AgeCommit message (Expand)Author
2018-02-03Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-02-03Eevee: Render: Fix emission shader normal outputClément Foucault
2018-02-01Eevee: Render: Fix Normals of refraction shader.Clément Foucault
2018-02-01Merge branch 'master' into blender2.8Germano
2018-02-01gpu_shader_material: Correct incorrect glsl texture of Voronoi, Noise, and Mu...Germano
2018-01-31Eevee: Fix indentation and fix output normal of emission shader.Clément Foucault
2018-01-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2018-01-23Cycles: add Displacement node.Brecht Van Lommel
2018-01-16Merge branch 'master' into blender2.8Campbell Barton
2018-01-16Cleanup: indentationCampbell Barton
2018-01-11DRW: Fix T53583 Armature instances not drawing.Clément Foucault
2017-11-25Eevee: SSS: Add separated Albedo option.Clément Foucault
2017-11-24Eevee: Refactor of lit_surface_frag.glslClément Foucault
2017-11-24Eevee: SSS: Principled Shader: Add a workaround the lack of scale inputClément Foucault
2017-11-23Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-23Fix T53348: Cycles difference between gradient texture on CPU and GPU.Brecht Van Lommel
2017-11-22Eevee : SSS : Add Translucency support.Clément Foucault
2017-11-16Eevee: SSS: Add SSS to the principled shader.Clément Foucault
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-11-14GPUMaterial : Add sss_data to Closure struct.Clément Foucault
2017-11-08Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-08Cycles: add bevel shader, for raytrace based rounded edges.Brecht Van Lommel
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix T53217: GLSL principled BSDF black with zero clearcoat roughness.Brecht Van Lommel
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-09-26Eevee : Fix regression : Refraction not workingClément Foucault
2017-09-12Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mi...Clément Foucault
2017-09-06Merge branch 'master' into blender2.8Brecht Van Lommel
2017-09-06Fix T52652: Cycles image box mapping has flipped textures.Brecht Van Lommel
2017-09-05Fix T52441: Principle BSDF clearcoatDalai Felinto
2017-08-25Revert "material Glsl: Fix tangent with new orco."Dalai Felinto
2017-08-25Fix T52528: generated texture mismatch between Cycles and EeveeDalai Felinto
2017-08-25Revert "Eevee: Fix generated coordinates when no texture coordinates connected"Dalai Felinto
2017-08-25Eevee: Fix generated coordinates when no texture coordinates connectedDalai Felinto
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Swap Eevee material output with (Cycles) Material OutputDalai Felinto
2017-08-18Eevee: Fix some problem with Glass & Diffuse BSDF with SSRClément Foucault
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-08-10Eevee: Refraction: Add "thickness" parameter.Clément Foucault
2017-08-10Eevee: Add Refraction via probes.Clément Foucault
2017-08-02Keyframe Drawing: Fix 2.7 -> 2.8 regressionsJoshua Leung
2017-07-24Eevee: Planar Reflection: Remove distance approximation.Clément Foucault
2017-07-24Eevee: SSR: Small fixesClément Foucault
2017-07-24Eevee: Fix glossy node roughness.Clément Foucault
2017-07-24Eevee: SSR: Encode Normal in buffer and add cubemap fallback.Clément Foucault
2017-07-24Eevee: SSR: Output ssr datas to buffers.Clément Foucault