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AgeCommit message (Expand)Author
2022-03-03EEVEE: Deferred: Large refactorClément Foucault
2022-03-03GL: Add missing format in image layout conversionClément Foucault
2022-03-03GPUShaderCreateInfo: Add explicit early_fragment_testClément Foucault
2022-02-25GPUTexture: Expose layer & mip countClément Foucault
2022-02-25Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-25GPUTexture: Add support for texture viewClément Foucault
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-24GPU: Fix compilation in debug modeClément Foucault
2022-02-24OCIO: Fix mip length in texture creationClément Foucault
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-23CMake: include missing filesCampbell Barton
2022-02-22Merge branch 'blender-v3.1-release'Jacques Lucke
2022-02-22Fix T93784: text and curve objects have no motion blurJacques Lucke
2022-02-21DRW: Debug: Print fix missing last argument and support function callClément Foucault
2022-02-19Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-19OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-18GL: Fix possible shift by -1Clément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-18DRW: Port draw_debug_lib to shader infoClément Foucault
2022-02-17Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-17GPU: Remove runtime sampler texture slot assignmentClément Foucault
2022-02-17OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-16Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-16GPUTexture: Add dimensions getterClément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-15GLShaderInterface: Fix undefined behavior when attributes are optimized away.Clément Foucault
2022-02-15Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-15GLStorageBuf: Fix wrong enum for debug nameClément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-15GLCompute: Apply state before dispatchClément Foucault
2022-02-15GLDebug: Fix severity checkClément Foucault
2022-02-15GPUTexture: Fix missing enum cases in `to_component_len()`Clément Foucault
2022-02-13Cleanup: Clang tidyHans Goudey
2022-02-13Cleanup: Optimize gl query code pathJesse Yurkovich
2022-02-11Merge branch 'blender-v3.1-release'Peter Kim
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11Cleanup: remove white-space before headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-09GPUCodegen: Fix attribute having GPU_NONE gputypeClément Foucault
2022-02-09GPUCodegen: Fix missing mat4 in function argumentsClément Foucault
2022-02-09DRW: Add new draw_debug_print_lib.glslClément Foucault
2022-02-09GLShader: Fix two small issues with compute shader generated codeClément Foucault
2022-02-09DRW: Add support for GPUStorageBufClément Foucault
2022-02-09GPU/GL: Add StorageBuf implementationClément Foucault
2022-02-09GPUShader: Fix crash when compilation error is a linking errorClément Foucault
2022-02-08Eevee: support the no-op Bump node optimization like in Cycles.Alexander Gavrilov